Slaves to Armok: God of Blood, Chapter II: Dwarf Fortress

The Manual: Viewing Units

How to Get Here

Press v from the main view and move the cursor to a unit.

Description

There are several options from this screen.

General

Here you can see a creature's type, active job and skills. Use + - / * to scroll the skill list.

Inventory

These are objects in the creature's possession. Use + - / * to scroll. Press ENTER to view an item's description.

Preferences

This is where you assign professions, work dogs and soldiering preferences. You can also activate or deactivate a dwarf's squad from here or induct a dwarf into the fortress or royal guards. Finally, you can view a dwarf's profile here.
Unit Profiles
Setting Professions
Soldiering Preferences

Wounds

You can see the creature's body status here. As the creature becomes more injured, scrolling becomes available. Use + - / * to scroll.
Here are the wound levels:
Creatures do not have a "life rating", although they can bleed to death. If the injury level of the head, upper body or lower body reaches the most severe level, the creature also dies. Small creatures have difficulty injuring larger creatures.
Parts that are broken cannot be used to stand on the ground or to hold objects. A dwarf with such an injury should be allowed to rest. Severe injuries to the spine or brain cause paralysis and they do not heal. Missing parts do not grow back.
If you keep hospital beds available (these are beds without rooms), the dwarves will use them to heal faster.