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IDProjectCategoryView StatusDate SubmittedLast Update
0011069Dwarf FortressAdventure Mode -- Eating/Drinkingpublic2019-03-27 09:532019-03-27 14:04
Reporterhjk321 
Assigned To 
PrioritylowSeveritytweakReproducibilityalways
StatusnewResolutionopen 
PlatformMacOSMacOS X OS VersionMoave
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011069: Adventure Mode currently ignores [BONECARN] for the adventurer
DescriptionIf your adventurer has the tag [BONECARN] (which implies [CARNIVORE]) it will only be able to eat meat, however the adventurer will NOT be able to eat bones despite the fact that [BONECARN] specifies that the creature eats bones. You will only be able to lick it.

I recommend logic be added to allow adventurers with [BONECARN] (such as a Wolf Man) to consume bones as well as meat in adventure mode.
Steps To ReproduceStart a new adventure game with a creature with [BONECARN] as your selected race. Wolf Man is a good, vanilla example although others do exist.

Butcher an animal and pick up its skull, bones, etc

Attempt to eat it

Feel sad because you cannot eat it
Additional InformationThis is likely a simple oversight in adventure mode and shouldn't be all that hard to fix.
Tagsadventure mode
Attached Files

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-  Notes
(0039299)
hjk321 (reporter)
2019-03-27 13:16

And of course there's the whole issue of there being no actual ethics checks when an adventurer attempts to eat sapient meat. But seeing how that only affects modded adventurers but the bonecarn issue affects vanilla, this is much more important to fix.

- Issue History
Date Modified Username Field Change
2019-03-27 09:53 hjk321 New Issue
2019-03-27 13:16 hjk321 Note Added: 0039299
2019-03-27 14:04 hjk321 Tag Attached: adventure mode


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