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IDProjectCategoryView StatusDate SubmittedLast Update
0004504Dwarf FortressDwarf Mode -- Stockpilespublic2011-04-12 00:092012-06-08 04:25
ReporterDialock 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformIBMOSOS Version
Product Version0.31.25 
Target VersionFixed in Version 
Summary0004504: Military and civilian dwarves will indefinitly move armor about.
DescriptionHave been noticing this with the recent updates. Military is assigned a specific uniform that I design. Military is inactive with a barracks. for training when not working. I start military with nothing ready then make each layer of armor in groups of 10. According to the military screen they have their equipment issued to them (green weapon rack.)

Random military and idle civilians will congregate around armor stock pile. With the civilians hauling the armor around. This action continues even when squad is activating. Causing fun during FB visits. Removing the armor stockpile does not stop this they will just stand about on top of armor.
Steps To Reproduce1. Make a squad
2. Assign uniform
3. Make armor
4. Have an armor stockpile.
Additional InformationI think what is happening is as armor is being made, military dwarfs go to pick it up from stock pile. At the same time another identical piece is made only slightly better. Dwarf drops lesser piece to go for new piece. Lesser piece is hualed back to stockpile by civilian thus making it 'available' to be picked up by another military guy. This creates an infinite loop.
TagsNo tags attached.
Attached Files

- Relationships
child of 0000535acknowledgedToady One Equipping weapons/armor on military is erratic 

-  Notes
(0017317)
Kogut (reporter)
2011-04-12 11:40

Please post savegame: "Steps To Reproduce" for me result in nothing wrong.
(0017321)
Quietust (reporter)
2011-04-12 12:15

Are any of your military assigned to perform mining, wood cutting, or hunting?
(0017329)
Dialock (reporter)
2011-04-12 20:01

Save is uploaded...

http://dffd.wimbli.com/file.php?id=4207 [^]

 I initially disbanded the squad then designed a uniform similar to the one I used in 31.18 which did not have this problem. Only difference is that I incorporated a robe in .19-.25.

No Miners, hunters, or woodcutters in any of my squads.
(0021618)
Footkerchief (manager)
2012-03-20 19:48

Toady may need an up-to-date save (0.34.02+) to fix this problem. It would be helpful for someone to upload a save to http://dffd.wimbli.com/ [^] and post the link here.
(0022904)
Kogut (reporter)
2012-06-08 04:25

Steps To Reproduce are too vague to attempt reproducing the bug, I never encountered this bug :(

- Issue History
Date Modified Username Field Change
2011-04-12 00:09 Dialock New Issue
2011-04-12 11:40 Kogut Note Added: 0017317
2011-04-12 12:15 Quietust Note Added: 0017321
2011-04-12 20:01 Dialock Note Added: 0017329
2012-01-12 16:06 Footkerchief Relationship added child of 0000535
2012-03-20 19:48 Footkerchief Note Added: 0021618
2012-03-26 11:56 thvaz Issue Monitored: thvaz
2012-06-08 04:25 Kogut Note Added: 0022904


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