Dwarf Fortress Bug Tracker - Dwarf Fortress
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0010096Dwarf FortressDwarf Mode -- Interface, Civilization/World Infopublic2016-12-19 22:152016-12-20 11:26
sbendl 
Loci 
lowtrivialalways
resolvedduplicate 
Windows7Pro
0.43.05 
 
0010096: Goblin Civilization does not show up in civ list until siege
Before embark, I can see that an embark point contains a nearby goblin civilization, but when I check the civ screen after embark, goblins do not appear. This may be a feature.

The goblin civ did show up after the first goblin siege arrived.
Embark on a site with a nearby goblin civilization.
Check civ screen.
Wait until first siege.
Check civ screen again.
No tags attached.
duplicate of 0002404resolved Footkerchief Civilizations Vanish after Embark 
Issue History
2016-12-19 22:15sbendlNew Issue
2016-12-20 00:45PatrikLundellNote Added: 0036099
2016-12-20 11:26LociRelationship addedduplicate of 0002404
2016-12-20 11:26LociStatusnew => resolved
2016-12-20 11:26LociResolutionopen => duplicate
2016-12-20 11:26LociAssigned To => Loci
2019-06-12 18:00LociCategoryDwarf Mode -- Interface, Civilization List => Dwarf Mode -- Interface, Civilization / World Info
2019-06-12 18:01LociCategoryDwarf Mode -- Interface, Civilization / World Info => Dwarf Mode -- Interface, Civilization/World Info

Notes
(0036099)
PatrikLundell   
2016-12-20 00:45   
This is intended, as far as I know. Pre embark info shows what's in range, but the civ screen shows the civs you've actually encountered (and kobolds don't show up on the pre embark screen).