Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0010240 | Dwarf Fortress | World Generation -- Beasts | public | 2017-05-26 00:26 | 2017-05-26 00:26 |
Reporter | ArrowThunder | ||||
Assigned To | |||||
Priority | normal | Severity | trivial | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | Windows | OS Version | Windows 10 | |
Product Version | 0.43.05 | ||||
Target Version | Fixed in Version | ||||
Summary | 0010240: Immobile Megabeasts still wander and rampage in world-gen | ||||
Description | Exactly as the description says, making an [IMMOBILE], gait-less, attack-less megabeast results in them still roaming the world and going on rampages in world-gen. Making them [BENIGN] doesn't seem to do anything either. This is in no way game-breaking, but breaks from common reasoning and blocks cool modding possibilities. | ||||
Steps To Reproduce | 1. Strip a megabeast of its attacks and gaits. Give it [IMMOBILE] 2. Generate a world with that megabeast, with plenty of history. 3. Open legends, see the records of their impossible slaughters. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-05-26 00:26 | ArrowThunder | New Issue | |||
2017-07-27 10:39 | park66665 | Issue Monitored: park66665 |
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