Dwarf Fortress Bug Tracker - Dwarf Fortress
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0010795Dwarf FortressDwarf Mode -- Jobs, Generalpublic2018-06-23 17:342020-02-20 12:13
noxiilarxene 
Toady One 
normalminoralways
acknowledgedopen 
Windows10
0.44.11 
 
0010795: Messengers Do Not Go On Mission
Dwarven messengers assigned to a mission to bring back dwarves from an occupied site do not go on their mission, only doing in-fort jobs.
1. Start a Fort
2. Conquer a site
3. Assign a messenger
4. Assign messenger to bring dwarves back
Not sure if having the dwarf have any tasks affects things: I tried disabling most, dwarf just idles. Maybe it has to do with a messenger at an occupied site?
No tags attached.
Issue History
2018-06-23 17:34noxiilarxeneNew Issue
2018-06-25 13:44lethosorNote Added: 0038483
2018-06-26 19:05noxiilarxeneNote Added: 0038489
2018-06-26 19:37noxiilarxeneNote Added: 0038491
2018-06-27 16:59LociNote Added: 0038498
2018-06-27 16:59LociAssigned To => Loci
2018-06-27 16:59LociStatusnew => confirmed
2018-06-27 17:51noxiilarxeneNote Added: 0038500
2018-06-28 13:58LociNote Added: 0038505
2018-06-28 14:01noxiilarxeneNote Added: 0038506
2018-07-04 20:16Toady OneNote Added: 0038535
2018-07-04 20:16Toady OneStatusconfirmed => resolved
2018-07-04 20:16Toady OneFixed in Version => Next Version
2018-07-04 20:16Toady OneResolutionopen => fixed
2018-07-04 20:16Toady OneAssigned ToLoci => Toady One
2019-01-25 11:52LociNote Added: 0039150
2019-01-25 11:52LociStatusresolved => acknowledged
2019-01-25 11:54LociPriorityurgent => normal
2019-01-25 11:54LociSeveritymajor => minor
2019-01-25 11:54LociResolutionfixed => open
2019-01-25 11:54LociFixed in Version0.44.12 =>
2020-02-07 19:47noxiilarxeneNote Added: 0039948
2020-02-07 20:06TalvienoNote Added: 0039949
2020-02-20 12:13LociNote Added: 0040140

Notes
(0038483)
lethosor   
2018-06-25 13:44   
A save (http://dffd.bay12games.com/ [^]) would be helpful for this one too.
(0038489)
noxiilarxene   
2018-06-26 19:05   
http://dffd.bay12games.com/file.php?id=13848 [^] Apologies on the delay, I accidentally deleted the save so I had to make a new one. TW: Offensive fort/group name.
(0038491)
noxiilarxene   
2018-06-26 19:37   
Alright, so I played it for a few minutes. Messenger has no assigned jobs, not even hauling. Messenger shows "No Job" but still proceeds off the edge of the map. Maybe the problem is that the mission isn't being assigned as the messenger's job, allowing other labors to take precedence.
(0038498)
Loci   
2018-06-27 16:59   
Using the save, I sent the messenger Udil Postmaw to Wilthonor. He proceeded to exit the fortress and walk 10 or so tiles with "No job", then turn around and return to the fortress to Sleep. After his nap, his second attempt to leave the site, still with "No job", was successful.
(0038500)
noxiilarxene   
2018-06-27 17:51   
That does match my observations. It shouldn't show "No Job", right?
(0038505)
Loci   
2018-06-28 13:58   
I'm not sure what job text is intended, however having the mission interrupted by non-critical needs seems buggy to me.
(0038506)
noxiilarxene   
2018-06-28 14:01   
Probably "Request Workers from Wilthonor" or similar.
(0038535)
Toady One   
2018-07-04 20:16   
I've updated the broken text. We'll see if priorities also need to be changed once people have the text to diagnose with.
(0039150)
Loci   
2019-01-25 11:52   
v0.44.12: Messengers still prefer to perform other jobs instead of carrying messages. One such messenger has dumped ~ 5 items and performed multiple 'store in stockpile' tasks. The "Make request" job does active briefly, but it is quickly replaced by higher-priority refuse hauling jobs.
(0039948)
noxiilarxene   
2020-02-07 19:47   
Seems to mostly work in 47.02 but can't confirm fix, accidental or otherwise, without larger forts with messengers
(0039949)
Talvieno   
2020-02-07 20:06   
I've had it work twice. It might be fixed.
(0040140)
Loci   
2020-02-20 12:13   
v0.47.03: Messengers still prefer to haul refuse, store seeds, and install furniture instead of carrying a message. Since message-carrying is a task directly assigned by the player, I'm of the opinion that it should at least take precedence over unskilled labors. Comparatively, militia dwarves will ignore all labors except personal needs when assigned a mission.