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0010860Dwarf FortressDwarf Mode -- Tradepublic2018-08-08 22:142018-08-09 11:36
Fishyfire 
lethosor 
normalminoralways
resolvedduplicate 
0.44.12 
 
0010860: trader wagon breakdown when: multiple trade depots exist.
when traders arrive on the map and you have multiple trade depots already built, they will go to the closest one (as might be expected). but once the traders arrive at the depot, rather than unloading the items, the first wagon stops just on top of the trade depot blocking the second wagon. not unloading or anything, just frozen.
1.build multiple trade depots
3.wait for a wagon to enter the 'Multiple Depot Induced Wagon Stasis Field'
4.sell research of stasis technologies of immobilize vehicles using trade depots to the united states military.
5.$$$PROFIT$$$
it can essentially be used as an exploit because slating the deconstruction of any one of the depots results in the first caravan to disintegrate and drop all of its contents onto the floor. and I think the wagon may also deconstruct after a certain amount of time (not sure though). Also, the objects that the wagons drop aren't owned by them, they are just forbidden, and can be reclaimed.

No tags attached.
duplicate of 0000466confirmed lethosor Multiple trade depots cause the merchants/traders to behave oddly 
Issue History
2018-08-08 22:14FishyfireNew Issue
2018-08-09 11:36lethosorNote Added: 0038711
2018-08-09 11:36lethosorRelationship addedduplicate of 0000466
2018-08-09 11:36lethosorStatusnew => resolved
2018-08-09 11:36lethosorResolutionopen => duplicate
2018-08-09 11:36lethosorAssigned To => lethosor

Notes
(0038711)
lethosor   
2018-08-09 11:36   
I'm pretty sure this is another instance of 0000466