Dwarf Fortress Bug Tracker - Dwarf Fortress
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0010909Dwarf FortressDwarf Mode -- Jobs, Generalpublic2018-09-26 16:352018-10-06 08:32
ucbpaladin 
Loci 
normalminorhave not tried
acknowledgedopen 
0.44.12 
 
0010909: Dwarfs won't butcher flesh ball killed in combat
Long-term resident monster slayer killed a flesh ball in the caverns. Dwarfs carried the corpse to a refuse pile. Attempting to assign butchery tasks results in task cancellation. Corpse does not appear to be rotten.
Intentional/Expected?
Issue History
2018-09-26 16:35ucbpaladinNew Issue
2018-09-27 02:30FantasticDorfNote Added: 0038830
2018-09-27 07:33ucbpaladinIssue Monitored: ucbpaladin
2018-09-27 07:33ucbpaladinIssue End Monitor: ucbpaladin
2018-09-27 07:36ucbpaladinNote Added: 0038831
2018-09-27 13:00LociNote Added: 0038833
2018-09-27 13:00LociAssigned To => Loci
2018-09-27 13:00LociStatusnew => acknowledged
2018-09-27 13:00LociSummaryDwarfs won't butcher flesh ball killed by monster slayer => Dwarfs won't butcher flesh ball killed in combat
2018-09-27 13:01LociTag Attached: Intentional/Expected?
2018-10-06 08:15FantasticDorfNote Added: 0038849
2018-10-06 08:32FantasticDorfNote Added: 0038850

Notes
(0038830)
FantasticDorf   
2018-09-27 02:30   
Could you please attach a save? Ideally from DFFD so that people can evaluate and understand your issue report.

http://dffd.bay12games.com/ [^]
(0038831)
ucbpaladin   
2018-09-27 07:36   
Save uploaded to dffd: http://dffd.bay12games.com/file.php?id=14038 [^]

A second flesh ball was killed, this time by a dwarf, and this corpse isn't butcherable either. I had suspected that the first incident was caused by the monster slayer doing the killing, but now it looks like flesh balls are no longer butcherable.
(0038833)
Loci   
2018-09-27 13:00   
Thank you for the save. It's possible that the new damage mechanics are reducing the size of the "mangled" corpse below the minimum for butchering. A "less damaged" corpse (from caving-in a constructed floor, perhaps) might still prove usable.
(0038849)
FantasticDorf   
2018-10-06 08:15   
A butcher won't butcher if there aren't any items to take such as meat & bones to a minimum standard size to exist, on how literally bodies are converted into products.

Vermin organs like acorn fly brains cannot exist by butchery, but they are there to take from the embark screen when availible & through trading wagons, but cave crawler vermin are large enough to harvest a single hunk of meat when captured in a trap.
(0038850)
FantasticDorf   
2018-10-06 08:32   
_____________________________________________

[USE_MATERIAL_TEMPLATE:MUSCLE:MUSCLE_TEMPLATE] not skin -- it is eaten rather than tanned
        [STATE_NAME:ALL_SOLID:flesh]
        [STATE_ADJ:ALL_SOLID:flesh]
    [USE_TISSUE_TEMPLATE:MUSCLE:MUSCLE_TEMPLATE]
        [TISSUE_NAME:flesh:NP]
    [TISSUE_LAYER:BY_CATEGORY:ALL:MUSCLE]
_____________________________________________

Is supposed to make the skin edibly converted into meat on the flesh balls RAW's by conversion elaborating on its enormous 70000 (10% taller than a human) girth that is bound to be full of edible things. But gives away no products or all of it is destroyed when the ball is killed which would be suprisingly deep.

This seems indicative of a problem with butchering [BODY:BASIC_1PARTBODY] or whatever we could consider to be a (central body point) without limbs.

_____________________________________________

[BODY:BASIC_1PARTBODY]
    [BP:UB:body:bodies][UPPERBODY][LOWERBODY][CATEGORY:BODY]

        [DEFAULT_RELSIZE:2000]
_____________________________________________