Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011116 | Dwarf Fortress | Dwarf Mode -- Items | public | 2019-07-04 14:48 | 2019-07-11 18:08 |
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Reporter | testingthingsout | |
Assigned To | Loci | |
Priority | high | Severity | crash | Reproducibility | always |
Status | acknowledged | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.44.12 | |
Target Version | | Fixed in Version | | |
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Summary | 0011116: Game crashes after a few moments in-game. |
Description | The error log is being spammed with "removed erroneous unit occupancy flag" |
Steps To Reproduce | Don't need to do anything, just wait, it happens at the same time every time. |
Additional Information | When it first crashed I was building floors and making channels. Then, I tried not doing anything at all, and it still crashed. I removed dfhack, did nothing, still crashed.
From what I can tell, it's time based, and I have no idea what is triggering it. The only clue is "removed erroneous unit occupancy flag" and google only pointed me toward old reports that have to do with traps. I don't have any traps in my game. |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2019-07-04 14:48 | testingthingsout | New Issue | |
2019-07-04 14:58 | testingthingsout | Note Added: 0039410 | |
2019-07-06 21:08 | risusinf | Note Added: 0039411 | |
2019-07-06 21:09 | risusinf | Note Edited: 0039411 | bug_revision_view_page.php?bugnote_id=0039411#r16068 |
2019-07-11 18:08 | Loci | Note Added: 0039429 | |
2019-07-11 18:08 | Loci | Assigned To | => Loci |
2019-07-11 18:08 | Loci | Status | new => acknowledged |
2019-07-11 21:03 | risusinf | Note Edited: 0039411 | bug_revision_view_page.php?bugnote_id=0039411#r16071 |
2019-08-14 06:14 | risusinf | Note Edited: 0039411 | bug_revision_view_page.php?bugnote_id=0039411#r16090 |
Notes |
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(0039411)
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risusinf
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2019-07-06 21:08
(edited on: 2019-08-14 06:14) |
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Took a brief a look. Segfaults in ~ 1,5min, two one unit squads, one of them is out for a mission, which seems to be the first one for this fort. Will try to investigate later.
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Conventional methods didn't seem to help, and unless i'm missing something blatantly obvious, i assume this is deep under the hood.
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(0039429)
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Loci
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2019-07-11 18:08
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The provided save crashes for me as well. There does not appear to be any equipment list corruption or problematic visitors. |
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