Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011230 | Dwarf Fortress | World Generation -- General | public | 2020-01-29 11:14 | 2022-03-09 01:00 |
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Reporter | CeaseofMorality | |
Assigned To | Loci | |
Priority | normal | Severity | crash | Reproducibility | have not tried |
Status | assigned | Resolution | open | |
Platform | | OS | Windows | OS Version | Windows 7 |
Product Version | 0.47.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0011230: Crash on worldgen during world history generation |
Description | I set the world to gen while I was gone this morning, and when I had come back, Dwarf Fortress had crashed around year 250 in the history phase of worldgen |
Steps To Reproduce | I had the following set for my world options:
World Size: Large
History: Long
# of Civs: Very High
Max # of Sites: Very High
# of Beasts: Very High
Natural Savagery: Very High
Mineral Occurance: Everywhere |
Additional Information | I'll run the world gen with the same settings later and see if I get the same result. |
Tags | crash, history, worldgen |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2020-01-29 11:14 | CeaseofMorality | New Issue | |
2020-01-29 16:57 | Loci | Note Added: 0039699 | |
2020-01-29 16:57 | Loci | Assigned To | => Loci |
2020-01-29 16:57 | Loci | Status | new => needs feedback |
2020-01-29 18:36 | GenericUser | Note Added: 0039706 | |
2020-01-29 18:36 | GenericUser | Issue Monitored: GenericUser | |
2020-01-29 18:57 | GenericUser | Note Edited: 0039706 | bug_revision_view_page.php?bugnote_id=0039706#r16178 |
2020-01-30 06:46 | alex-wev | Note Added: 0039716 | |
2020-01-30 21:14 | CeaseofMorality | Note Added: 0039731 | |
2020-01-30 21:14 | CeaseofMorality | Status | needs feedback => assigned |
2020-01-30 21:14 | CeaseofMorality | Tag Attached: crash | |
2020-01-30 21:14 | CeaseofMorality | Tag Attached: worldgen | |
2020-01-30 21:14 | CeaseofMorality | Tag Attached: history | |
2020-02-01 07:48 | emoody | Note Added: 0039768 | |
2020-02-04 17:24 | Locklear | Note Added: 0039878 | |
2020-02-04 17:47 | mrmagolor | Note Added: 0039880 | |
2020-02-04 23:05 | SteveTheRed | Note Added: 0039892 | |
2020-02-04 23:08 | Huntthetroll | Note Added: 0039893 | |
2020-02-05 03:52 | FantasticDorf | Note Added: 0039894 | |
2020-11-16 17:08 | CeaseofMorality | Note Added: 0040795 | |
2021-11-06 13:16 | DarthCloakedDwarf | Note Added: 0041171 | |
2021-11-06 15:00 | DarthCloakedDwarf | Issue Monitored: DarthCloakedDwarf | |
2022-03-01 13:52 | matt-int | Note Added: 0041228 | |
2022-03-09 01:00 | Putnam3146 | Note Added: 0041232 | |
Notes |
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(0039699)
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Loci
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2020-01-29 16:57
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The seeds which caused the crash would be quite useful if they crash reliably. Please copy them from "gamelog.txt" and post them here. Thanks! |
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(0039706)
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GenericUser
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2020-01-29 18:36
(edited on: 2020-01-29 18:57) |
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Here are seeds, with which the vanilla 0.47.01 crashes consistently at 60th year - so it should be easier to wait for crash when testing:
Generating world using parameter set LARGE REGION
Seed: R9icKscYxmcBKRtCCKZJ
History Seed: hBfG6Elyz8LjyWsrdvla
Name Seed: qaNwdLLoVokwx80c5tDr
Creature Seed: 5D3t5tHiFMe444lmE1ej |
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here is the crash info
Generating world using parameter set CREATE WORLD NOW = 5445555
Seed: I6iuEeYOKqsQkucmGKQ2
History Seed: aCuMGAciAEIicEoQA2OK
Name Seed: K8q0CeC8qksEiW6YACCY
Creature Seed: YiUycuky2GKCOuiQ0kuq |
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(0039768)
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emoody
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2020-02-01 07:48
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A consistent crash after 500 years:
*** STARTING NEW GAME ***
Generating world using parameter set CREATE WORLD NOW = 5533333
Seed: 9zo67igMGOhNH9f9Z4jy
History Seed: LcIr68xmcV1cZQvARp1G
Name Seed: hxAb5AxXhsxSIL5jFdTa
Creature Seed: qNwKiqYEAmWPYdOw21bS |
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Consistent crash in year 280 or so
Generating world using parameter set CREATE WORLD NOW = 4532545
Seed: swesiWgCYgoMa0eCaeUI
History Seed: QeaW0aySmiKs0oGQaCMm
Name Seed: Sky0G2Eao6CmYgc68akw
Creature Seed: UaWgi8wGGWCMUSoAIcaM
errorlog.txt has this but not sure if it's related:
MOUNTAIN trying to generate musical form without speech or instruments |
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I also had a world gen crash with a complaint about "MOUNTAIN trying to generate musical form without speech or instruments"
*** STARTING NEW GAME ***
Generating world using parameter set CREATE WORLD NOW = 4333334
Seed: AQEuEKc4mYQOww42GUgU
History Seed: 6e0A6MkM2yUSacayAys8
Name Seed: GkQkgkSmO2Ea2yyAS8ay
Creature Seed: MGGe6oOOA8ekG6cOWUc4 |
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MOUNTAIN refers to dwarf civilization entities. |
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Mountain entity fortresses that fall to clowns from the inside aren't their own type but are conquered by site-less army when the underworld passage is created.
Embark neighbour screen identifies them as goblin evil entity, and natively posess only percussion on raws, if there is any conflict of instrument usage or creation of new musical forms across time against MOUNTAIN entity site; since they also generate their own gods too 0011262 , it may be relevant. |
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Another crash
Generating world using parameter set POCKET ISLAND
Seed: riDo6HEy5LyPZLBg1Inj
History Seed: V6fdjZGoKmaET4BAScLT
Name Seed: VkavVwySFgVpcagmZ2GX
Creature Seed: J08GTY4J6aibetKFpoep |
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Had a crash to desktop during worldgen. Mostly unmodded; only added a couple iron-bearing rocks.
Was generating Medium world, Long history, Medium Number of Civilizations, Medium Maximum number of Sites, Very High Number of Beasts, Very High Natural Savagery, Frequent Mineral Occurrence. Crash occurred slightly after year 400.
Messages in error log:
Impoverished Word Selector
MOUNTAIN trying to generate musical form without speech or instruments
MOUNTAIN trying to generate musical form without speech or instruments
Don't know how to find the seed |
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Also had a crash during worldgen, large world and long history, crashed around year 700-750.
Generating world using parameter set CREATE WORLD NOW = 4333333
Seed: WG0iiK0AiuqwkiWImsoG
History Seed: G2sIGIC42YYeC8sSqoEq
Name Seed: gIgsoOCauIaSeWKKqmwi
Creature Seed: c8acWeGeWqIgYK2ey0Yq |
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I was getting a rather consistent crash that I figured out involved trying to get the subtype of a null item (subtype meaning e.g. ITEM_WEAPON_SWORD_SHORT for short swords, though it's an ID rather than a string), but trying some of the seeds here is getting me nothing. The most recent example (WG0iiK0AiuqwkiWImsoG etc.) I've currently run to the year 1500. |
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