Dwarf Fortress Bug Tracker - Dwarf Fortress
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0011234Dwarf FortressAdventure Mode -- AIpublic2020-01-29 13:262020-01-30 12:39
resolvedno change required 
0011234: Player Does Not, In Fact, Control Every Action
When creating an adventurer party, and you set your (c)ompanion's tactical s(E)ttings to "Player controls every action": They do not, in fact, control every action.

My axedwarf companion, created via the adventure creation menu, went ahead and started wailing at a goblin despite me having her set to "Player controls every action"
1. Create an adventuring party with at least 2 characters
2. Find combat
3. Make sure companions are set via c->E to "Player controls every action"
4. Watch as the companions do actions of their own, aggressive, accord.

Might be related to pets doing similar, but without that available action?
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Issue History
2020-01-29 13:26noxiilarxeneNew Issue
2020-01-30 06:50noxiilarxeneNote Added: 0039721
2020-01-30 12:39LociStatusnew => resolved
2020-01-30 12:39LociResolutionopen => no change required
2020-01-30 12:39LociAssigned To => Loci

2020-01-30 06:50   
Disregard, a kind Reddit post informed that tactical mode is activated via Shift+E