Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0001195Dwarf FortressDwarf Mode -- Tradepublic2010-04-15 06:342010-06-09 07:56
behbehr 
Toady One 
normalminoralways
resolvedfixed 
0.31.03 
0.31.06 
0001195: Merchants don't have time to trade
5-years old fortress, when merchants are showing up, they take so much time to unload their goods that they leave before the trader can even have a chance to trade (trader at depot, when trying a trade request, merchants are saying they are still unloading their goods, until i get the announcements they are leaving my realm...)
Reproduces with every caravan coming to my land.
it might be linked with the fact that merchants are bringing a bunch of items...
caravan, Holdover from 40d?, trading
child of 0000325resolved Toady One Elves bring hundreds/thousands of items when trading, due to warthogs lacking TRADE_CAPACITY tag 
Issue History
2010-04-15 06:34behbehrNew Issue
2010-04-15 06:40CrytenNote Added: 0003663
2010-04-15 06:40CrytenTag Attached: caravan
2010-04-15 06:40CrytenTag Attached: trading
2010-04-15 06:41CrytenIssue Monitored: Cryten
2010-04-15 06:54PencilinHandNote Added: 0003667
2010-04-15 06:56PencilinHandNote Edited: 0003667bug_revision_view_page.php?bugnote_id=0003667#r1200
2010-04-15 07:02behbehrNote Added: 0003668
2010-04-15 07:47behbehrNote Added: 0003680
2010-04-15 08:46PencilinHandNote Added: 0003683
2010-04-15 08:46PencilinHandTag Attached: Holdover from 40d?
2010-04-15 08:54FootkerchiefRelationship addedchild of 0000325
2010-06-09 01:03Toady OneNote Added: 0007975
2010-06-09 01:03Toady OneStatusnew => resolved
2010-06-09 01:03Toady OneFixed in Version => 0.31.06
2010-06-09 01:03Toady OneResolutionopen => fixed
2010-06-09 01:03Toady OneAssigned To => Toady One
2010-06-09 06:45Toady OneStatusresolved => closed
2010-06-09 07:56FootkerchiefStatusclosed => resolved

Notes
(0003663)
Cryten   
2010-04-15 06:40   
Possibly a child of 0000325
Can you confirm that this is for all caravans and not a specfic race.
(0003667)
PencilinHand   
2010-04-15 06:54   
(edited on: 2010-04-15 06:56)
What is your embark area? And is the route to your fort circuitous or pretty direct? Back in 40d caravans would sometimes either move slowly to reach the trade depot and run out of time that way or have to take such an indirect route that they would have to turn around almost as soon as they arrived. This sounds somewhat similar and may be an inherited problem from 40d.

(0003668)
behbehr   
2010-04-15 07:02   
the route is direct to my trade depot, i'm on a classical 4*4 embark area, with a great plain to my fortress.
I'll check if it is really for every caravan or only with elves.
(0003680)
behbehr   
2010-04-15 07:47   
ok, i successfully managed to trade with a human caravan, it just took 15 mins to unload goods and they departed 2 mins after the trade, so it really might be related with the time they are taking to load/unload goods, as elves are coming with so much things to trade :)
(0003683)
PencilinHand   
2010-04-15 08:46   
It sounds like it is related to the old 40d bug then.
(0007975)
Toady One   
2010-06-09 01:03   
The elves are the worst here (fixed now for 0.31.06), though there are sometimes issues with large human wagons. I've dampened that slightly for next time as well.