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0001522Dwarf FortressDwarf Mode -- Petspublic2010-04-25 08:152014-07-23 10:06
lowminorhave not tried
0001522: Stray kitten corpse not rotting
One stray kitten became a "stray kitten corpse". One and a half years later it is still "corpse", no rotting, no partial skeleton.
Cause of death is probably the cave-in accident at least one and a half years ago. It got hauled to the refuse stockpiles (inside) and remains there as corpse forever. It had not adopted anyone, other corpses rot as they are supposed to be
Save Included
related to 0000161closed Toady One Vermin corpses/remains do not decay/rot 
related to 0001280resolved Toady One Withered plants don't disappear, due to plant material lacking ROTS 
related to 0003744new  Suitably small large creatures are not damaged by magma 
related to 0000787confirmed Footkerchief Small animals and reanimated body parts can't be hit -- "the attack passes right through" 
related to 0000874new  Dwarves refuse to butcher some corpses (buzzards in particular) 
has duplicate 0004049resolved Footkerchief Doe Rabbit/Buck Rabbit corpse not rotting 
has duplicate 0003929resolved Footkerchief Corpses / body parts does not rot 
Issue History
2010-04-25 08:15matakukaNew Issue
2010-04-25 08:19Logical2uNote Added: 0004986
2010-04-25 08:35smjjamesNote Added: 0004988
2010-04-25 09:36FootkerchiefNote Added: 0005002
2010-04-25 09:37FootkerchiefNote Edited: 0005002bug_revision_view_page.php?bugnote_id=0005002#r1758
2010-04-25 09:37FootkerchiefRelationship addedrelated to 0000161
2010-04-25 09:37FootkerchiefIssue Monitored: Footkerchief
2010-04-25 11:01matakukaNote Added: 0005011
2010-06-25 11:16FootkerchiefNote Added: 0009096
2010-06-25 11:17FootkerchiefTag Attached: AWAITING UPDATE
2010-06-25 11:18FootkerchiefRelationship addedrelated to 0001280
2010-06-29 20:51FootkerchiefTag Attached: Save Needs Testing
2010-07-15 03:52kwielandNote Added: 0010332
2010-08-11 20:19DwarfuNote Added: 0011727
2010-08-11 20:19DwarfuTag Detached: Save Needs Testing
2010-08-11 20:19DwarfuTag Detached: AWAITING UPDATE
2010-08-11 20:19DwarfuTag Attached: Save Included
2010-08-11 20:22DwarfuNote Edited: 0011727bug_revision_view_page.php?bugnote_id=0011727#r4574
2010-08-11 21:36DwarfuNote Added: 0011728
2010-09-26 09:07AnotherIssue Monitored: Another
2011-02-21 21:39DwarfuRelationship addedrelated to 0004049
2011-02-23 08:49FootkerchiefRelationship addedrelated to 0001047
2011-02-23 08:49FootkerchiefRelationship addedrelated to 0000874
2011-02-23 08:50FootkerchiefRelationship deletedrelated to 0000874
2011-02-25 06:39FootkerchiefRelationship addedhas duplicate 0003929
2011-02-25 06:39FootkerchiefIssue Monitored: mrchinchin25
2014-01-26 08:58FootkerchiefRelationship replacedhas duplicate 0004049
2014-01-26 08:58FootkerchiefIssue Monitored: xenophon
2014-07-23 07:21FootkerchiefRelationship addedrelated to 0003744
2014-07-23 07:21FootkerchiefRelationship addedrelated to 0000787
2014-07-23 10:05FootkerchiefRelationship deletedrelated to 0001047
2014-07-23 10:06FootkerchiefRelationship addedrelated to 0000874

2010-04-25 08:19   
Probably related to 0000022 in some fashion.

How young was the kitten? If it was super young, it may have just been a ball of fur (literally!) and fur doesn't rot yet.
2010-04-25 08:35   
Certainly related to the corpses not rotting and decaying issue that was fixed for .04
2010-04-25 09:36   
(edited on: 2010-04-25 09:37)
How young was the kitten? If it was super young, it may have just been a ball of fur (literally!) and fur doesn't rot yet.

I believe that's only for butchering purposes, and that an unbutchered corpse retains all its tissue data.

0000161 was mostly about vermin -- I'm not sure Toady saw the part about full-sized creatures failing to rot. Uploading a save would probably be helpful for this bug. http://dffd.wimbli.com/ [^]

2010-04-25 11:01   
Save game:
http://dffd.wimbli.com/file.php?id=2226 [^]
2010-06-25 11:16   
Reminder sent to: matakuka

Using that save, does the corpse rot in 31.08?
2010-07-15 03:52   
All my dead creatures now change from corpse to skeleton in 31.10, so perhaps this is fixed?
2010-08-11 20:19   
(edited on: 2010-08-11 20:22)
I loaded this up in 31.12 and the kitten corpses on level z-5 in the refuse pile still do not rot.

I threw some kittens off a ledge to make a new corpses and they didn't rot either. Rottable stuff made after these rotted in due time, while theses kitten corpses did not rot even after several seasons.

All other corpses (including baby versions) and tissues that are supposed to rot appear to be rotting correctly and are being butchered correctly.

The question remains if a game generated in 31.12 and above still has this problem with kitten corpses?

2010-08-11 21:36   
Still happens.

Embarked with 16 kittens in a fresh 31.12 world and threw them all down a pit.

Let some be put in a refuse stockpile underground, and some more in a refuse stockpile on the surface. I made sure none of them lost pieces in the splat.

Two on the surface rotted and turned to skeletons.

Perhaps related to their size? Maybe the gigantic with incredible muscles were the only two that had enough body mass to rot and produce skeletons properly:

3 enormous yet very weak
2 enormous yet skinny
1 enormous build but is very skinny
2 gigantic
2 gigantic with incredible muscles
1 gigantic and muscular
1 gigantic and quite fat
1 incredibly skinny yet gigantic overall
3 no description

Those were the only two that turned to skeletons. At the beginning of winter, there were still a corpse and a skeleton on the surface, the others having just disappeared (normal for above ground exposure).

The ones underground were still there, unrotten.