Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000160Dwarf FortressVegetationpublic2010-04-02 11:202012-03-30 07:51
MysteriousAges 
Footkerchief 
normalminorN/A
resolvedno change required 
 
 
0000160: Subterranean plants grow on any underground soil
Once you discover the caverns in your fortress, the underground plants like the tower caps, dimple cups and whatnot will begin growing on ANY available soil, muddied or not. Not sure if this was the intention, I'm assuming not since all farm plots have to be irrigated now.
Dig out an area underground in a soil layer
Break into underground cavern
Underground crops will begin growing wildly in any subterranean section that is either soil (clay, sand, etc) or muddied (stone or soil).
farming, mud, plant, trees, underground
has duplicate 0004040resolved Dwarfu Deep Trees Grow in Shallow Soil Once Their Cave is Breached 
has duplicate 0005004resolved Dwarfu Inside Fortresses Gain Cavern Features When breaking to caverns 
related to 0000398resolved Toady One Underground plants do not grow correctly across different types of soil. 
related to 0002013resolved Footkerchief Shrubs and underground trees grow on muddied smooth stone floors. 
related to 0003957resolved Toady One Normal grass can grow underground 
Issue History
2010-04-02 11:20MysteriousAgesNew Issue
2010-04-02 11:22murficwpnTag Attached: farming
2010-04-02 11:22murficwpnTag Attached: underground
2010-04-02 11:49DoctorZuberNote Added: 0000253
2010-04-04 10:15FootkerchiefRelationship addedrelated to 0000398
2010-04-05 11:24SilverionmoxNote Added: 0001131
2010-04-05 11:29TruecNote Added: 0001134
2010-04-09 02:07MSevenTag Attached: mud
2010-04-09 02:07MSevenTag Attached: plant
2010-04-09 02:07MSevenTag Attached: trees
2010-04-09 02:07MSevenNote Added: 0002278
2010-04-09 02:08MSevenNote Deleted: 0002278
2010-04-13 04:33Khym ChanurIssue Monitored: Khym Chanur
2010-04-29 13:22FootkerchiefCategoryGeneral => Vegetation
2010-05-21 11:05FootkerchiefTag Attached: Intentional?
2010-05-21 11:12FootkerchiefRelationship addedrelated to 0002013
2010-07-12 12:03FootkerchiefTag RenamedIntentional? => Intentional/Expected?
2011-02-22 22:14DwarfuRelationship addedhas duplicate 0004040
2011-02-22 23:05thvazTag Attached: Not a bug
2011-02-23 00:17thvazTag Detached: Not a bug
2011-02-23 07:18FootkerchiefRelationship addedrelated to 0003957
2012-01-02 18:38DwarfuRelationship addedhas duplicate 0005004
2012-03-30 05:39KogutNote Added: 0021903
2012-03-30 06:48cephaloNote Added: 0021910
2012-03-30 07:51FootkerchiefStatusnew => resolved
2012-03-30 07:51FootkerchiefResolutionopen => no change required
2012-03-30 07:51FootkerchiefAssigned To => Footkerchief
2012-03-30 07:51FootkerchiefTag Detached: Intentional/Expected?

Notes
(0000253)
DoctorZuber   
2010-04-02 11:49   
I don't know that this is a bug, it's consistent with the behavior of tower-caps from 40d which begin growing after any underground water source is discovered. There are simply more underground plants now, and it's much easier to find an underground water source.
(0001131)
Silverionmox   
2010-04-05 11:24   
Feature, not a bug. AFAIK you only get woody fungi and shrubs, not actual food production.
(0001134)
Truec   
2010-04-05 11:29   
I find this happens from day one of any fortress, as soon as I have large soil areas dug out, underground plants start growing in them, long before breaching the caverns.
(0021903)
Kogut   
2012-03-30 05:39   
"I'm assuming not since all farm plots have to be irrigated now" - it is now untrue, this requirement was removed
(0021910)
cephalo   
2012-03-30 06:48   
Definately not a bug. Once the spores are out, they are out.