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0001911Dwarf FortressTechnical -- Generalpublic2010-05-16 18:252010-06-09 06:45
Footkerchief 
Baughn 
normalminoralways
closedfixed 
0.31.04 
0.31.05 
0001911: "GPU unable to accomodate texture catalog" crash when graphics enabled
Many reports in this thread: http://www.bay12forums.com/smf/index.php?topic=57492.0 [^]
Baughn says in the 31.04 thread that he has this one figured out: http://www.bay12forums.com/smf/index.php?topic=57492.msg1260313#msg1260313 [^]

That means the OS/hardware specs should no longer be needed.
0.31.04, crash, gpu, graphics
has duplicate 0001970closed Footkerchief set [GRAPHICS:Yes] causes crash 
has duplicate 0002004closed Footkerchief Unable to acommodate GPU texture catalog when using graphical tiles 
Issue History
2010-05-16 18:25FootkerchiefNew Issue
2010-05-16 18:31Urist McFumblerNote Added: 0006821
2010-05-16 18:34FootkerchiefAdditional Information Updatedbug_revision_view_page.php?rev_id=2553#r2553
2010-05-16 18:35JosiweNote Added: 0006822
2010-05-16 18:41TayronNote Added: 0006826
2010-05-16 18:48armrhaNote Added: 0006827
2010-05-16 18:50caiganNote Added: 0006828
2010-05-16 18:52caiganNote Edited: 0006828bug_revision_view_page.php?bugnote_id=0006828#r2555
2010-05-16 19:00MrGOHNote Added: 0006829
2010-05-16 19:06MorphingJarNote Added: 0006830
2010-05-16 19:08MorphingJarNote Edited: 0006830bug_revision_view_page.php?bugnote_id=0006830#r2557
2010-05-16 19:09MorphingJarNote Edited: 0006830bug_revision_view_page.php?bugnote_id=0006830#r2558
2010-05-16 19:16DriftonNote Added: 0006831
2010-05-16 19:35AklyonTag Attached: crash
2010-05-16 19:35AklyonTag Attached: 0.31.04
2010-05-16 19:35AklyonTag Attached: gpu
2010-05-16 19:35AklyonTag Attached: graphics
2010-05-16 19:42MrWigglesNote Added: 0006832
2010-05-16 19:44microMOOSENote Added: 0006833
2010-05-16 19:50ClockmakerNote Added: 0006834
2010-05-16 20:01The JackalNote Added: 0006836
2010-05-16 20:26DaetrinNote Added: 0006838
2010-05-16 20:27KFDNote Added: 0006839
2010-05-16 20:48tps12Note Added: 0006840
2010-05-16 21:15DremoraarNote Added: 0006841
2010-05-16 21:16DremoraarNote Edited: 0006841bug_revision_view_page.php?bugnote_id=0006841#r2560
2010-05-16 21:56snaipperiNote Added: 0006845
2010-05-16 21:57snaipperiNote Edited: 0006845bug_revision_view_page.php?bugnote_id=0006845#r2562
2010-05-16 22:15JRaynardNote Added: 0006846
2010-05-16 22:30MaXMCNote Added: 0006849
2010-05-16 22:30SpacemanSpiffNote Added: 0006850
2010-05-16 23:30DriftonNote Edited: 0006831bug_revision_view_page.php?bugnote_id=0006831#r2564
2010-05-17 00:02TsukoNote Added: 0006856
2010-05-17 00:03TsukoNote Edited: 0006856bug_revision_view_page.php?bugnote_id=0006856#r2568
2010-05-17 00:04TsukoNote Edited: 0006856bug_revision_view_page.php?bugnote_id=0006856#r2569
2010-05-17 00:17FootkerchiefNote Added: 0006860
2010-05-17 00:31Jiri PetruNote Added: 0006861
2010-05-17 01:29DarkDibblezNote Added: 0006863
2010-05-17 01:46FootkerchiefNote Added: 0006864
2010-05-17 01:47FootkerchiefAdditional Information Updatedbug_revision_view_page.php?rev_id=2570#r2570
2010-05-17 01:53FootkerchiefNote Edited: 0006864bug_revision_view_page.php?bugnote_id=0006864#r2572
2010-05-17 09:53xrogaanIssue Monitored: xrogaan
2010-05-17 11:56rynaitIssue Monitored: rynait
2010-05-17 14:48nilIssue Monitored: nil
2010-05-17 17:20OzoneGrifNote Added: 0006903
2010-05-17 21:02kaosdrachenIssue Monitored: kaosdrachen
2010-05-18 12:06BaughnStatusnew => assigned
2010-05-18 12:06BaughnAssigned To => Baughn
2010-05-19 10:18CorbaldIssue Monitored: Corbald
2010-05-19 10:28eltrinIssue Monitored: eltrin
2010-05-19 10:29FootkerchiefRelationship addedhas duplicate 0001970
2010-05-19 12:32DarpanIssue Monitored: Darpan
2010-05-19 13:52MaldeviousIssue Monitored: Maldevious
2010-05-19 15:06krispa40Issue Monitored: krispa40
2010-05-19 15:07jonharsonNote Added: 0007028
2010-05-19 15:24CollicIssue Monitored: Collic
2010-05-19 15:24CollicIssue End Monitor: Collic
2010-05-21 01:12FootkerchiefRelationship addedhas duplicate 0002004
2010-05-23 21:06BeeskeeIssue Monitored: Beeskee
2010-05-26 11:09EskarionNote Added: 0007346
2010-05-27 05:09BaughnNote Added: 0007377
2010-05-27 08:09thothIssue Monitored: thoth
2010-05-28 08:29EskarionNote Added: 0007419
2010-05-29 08:56JazzNote Added: 0007469
2010-06-04 10:08FootkerchiefTag Attached: Fixed in 31.05?
2010-06-04 10:15FootkerchiefStatusassigned => resolved
2010-06-04 10:15FootkerchiefFixed in Version => 0.31.05
2010-06-04 10:15FootkerchiefResolutionopen => fixed
2010-06-04 10:38FootkerchiefTag Detached: Fixed in 31.05?
2010-06-09 06:45Toady OneStatusresolved => closed
2010-06-29 07:38FootkerchiefCategoryTechnical => Technical -- General

Notes
(0006821)
Urist McFumbler   
2010-05-16 18:31   
Relevant information

Intel Core 2 CPU
3GB RAM
Running Windows XP Home Edition Service Pack 3
NVIDIA GeForce Go 7900 GS

Edit: Forgot to add the following information

Turned graphics on
Edited Graphics FullscreenX and FullscreenY
Changed curses_square_16x16.png to bmp

Still having the same problem.
(0006822)
Josiwe   
2010-05-16 18:35   
Windows Vista Home Premium 64-bit
4 gigs RAM, Intel Core 2 Duo cpu @ 2.26 GHz
graphics: mobile intel 45 express chipset series processor to dram controller 2a40
That's an embedded graphics chip in a Sony VAIO laptop.

40d# worked for me.

INIT changes:

[GRAPHICS:YES]

And I tried a bunch of different things in init.txt to make it work, but that basic change crashes past the load screen.
(0006826)
Tayron   
2010-05-16 18:41   
Windows 7, 64 bit
6 gigs of ram, Intel i3 530
Nvidia Geforce 8800 GT, latest drivers

Had no problems with 40d#

Init changes
[GRAPHICS:YES]

Tried a few other random experiments, all failed.
(0006827)
armrha   
2010-05-16 18:48   
Windows 7, 64 bit
4 gigs of ram, Core 2 Duo 2.66
ATI Radeon HD 5830

No problems with 40d19

Init changes:

[GRAPHICS: YES]

The graphics set I'm trying to use is the Gold Plated tileset, anyone trying others? And dq_curses_14x16_isenhertz.bmp, all BMPs
(0006828)
caigan   
2010-05-16 18:50   
(edited on: 2010-05-16 18:52)
Windows 7 Professional, 64 bit
4 gigs ram, AMD Athlon 64 X2 Dual Core
ATI Radeon HD 4650

INIT changes :
[GRAPHICS:YES]

Tried with multiple graphics sets, both BMP and PNG sets, all ones that worked in previous 40d# versions.

(0006829)
MrGOH   
2010-05-16 19:00   
Windows Vista Home Premium (I believe that's 32-bit)
Core2Duo T7300, 2 cores @ 2.00 ghz
2 gigs of RAM

Nvidia GFORCE 8600M GT

INIT Changes:

[GRAPHICS:YES]


I will post another report if my desktop has a similar problem.
(0006830)
MorphingJar   
2010-05-16 19:06   
(edited on: 2010-05-16 19:09)
Windows 7 Ultimate (64-bit)
Intel Core i7 920 Nehalem 2.66GHz
12GB Ram DDR3 1600
2xSLI EVGA GeForce GTX 280 1GB - running 197.45 drivers

Init changes

[Graphics:YES]

All I did was change this setting. Go back into the game and try to start playing. Then I got the error. Also to note, whenever I tried to change the window size with Graphics:No, the screen would go black until It went to another screen by hitting enter or w/e

(0006831)
Drifton   
2010-05-16 19:16   
(edited on: 2010-05-16 23:30)
Windows 7 Professional 64bit
Intel Core i7 920
12gb DDR3
nVidia GTS 250 512mb

init changes
[Graphics:YES]

(0006832)
MrWiggles   
2010-05-16 19:42   
Would this be similar to the error noted in the Terminal on OSX, with

GPU does not support non-power-of-two textures. ?
(0006833)
microMOOSE   
2010-05-16 19:44   
Windows xp home 32
core2duo 6750 2.66
evga Nvidia GTX 260 197.57
2gb ram

[Graphics:YES]
with default graphics tileset
(0006834)
Clockmaker   
2010-05-16 19:50   
OSX 10.6
NVIDIA GeForce 9400M
Intel Core 2 Duo
2GB RAM

Init Changes:
[Graphics:YES]

Multiple graphics tilesets tried, all BMP
(0006836)
The Jackal   
2010-05-16 20:01   
Windows 7 64bit
AMD Phenom II X4 945 3.0 ghz
Radeon 1gb HD 5830
4gb DDR3 RAM

Setting [Graphics:YES] with new install causes error. Adding other tilesets causes it also. When using [Graphics:NO] the error disapears.
(0006838)
Daetrin   
2010-05-16 20:26   
Windows 7 64bit
GeForce 8800 GTS
AMD 64 x2 4200+ Dual-Core CPU @ 2.2GHz
4G DDR2 RAM

Init changes:
[Gaphics:YES]
Tried it with loading a save from 31.03 and creating a new world.
(0006839)
KFD   
2010-05-16 20:27   
Windows 7 Ultimate 64 bit
AMD Phenom II X4 965
XFX GTX 260 core edition
Turned on graphics, installed mayday tileset, made changes to the init files for usability stuff(eg. turned default coffins to disable pet burial). Error continues even after i gen a world with graphics:no and try to embark after turning graphics back on, yet i seem to be able to embark as normal with graphics:no
(0006840)
tps12   
2010-05-16 20:48   
Win XP Pro SP3
ATI Radeon Xpress 1150
[Graphics:YES]
(0006841)
Dremoraar   
2010-05-16 21:15   
(edited on: 2010-05-16 21:16)
Win Xp Pro SP3
Nvidia 7900GTO
Intel Core2Duo E6600
Just changed GRAPHIC:YES, i also have the black screen bug when changing window size.

Note this happen even if i haven't copied some graphic folder

(0006845)
snaipperi   
2010-05-16 21:56   
(edited on: 2010-05-16 21:57)
Arch Linux 64-bit
AMD SI-42
Radeon HD 3200, newest catalyst drivers.

GRAPHICS:YES -> Game crashes with the error when entering testing arena/loading a game/embarking. Main menu and intro works fine.

Problem not present in 40d# versions.

(0006846)
JRaynard   
2010-05-16 22:15   
Windows 7 64
Core 2 duo
nVidia 250GTS

GRAPHICS:YES
(0006849)
MaXMC   
2010-05-16 22:30   
Windows 7 - 32 bit
AMD Athlon 64 X2 Dual Core Processor 4200+ (2,20GHz)
nVidia GeForce 260 GTX

Copied all relevant BMP files to their correct locations.

[FONT:maydayMIN.bmp]

[FULLSCREENX:1680]
[FULLSCREENY:1050]
[FULLFONT:maydayMIN.bmp]

[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:1280]
[GRAPHICS_WINDOWEDY:800]
[GRAPHICS_FONT:mayday.bmp]
[GRAPHICS_FULLSCREENX:1680]
[GRAPHICS_FULLSCREENY:1050]
[GRAPHICS_FULLFONT:mayday.bmp]
[GRAPHICS_BLACK_SPACE:YES]


[AUTOSAVE:SEASONAL]
[ENGRAVINGS_START_OBSCURED:YES]
[SHOW_FLOW_AMOUNTS:YES]

Main Menu/Intro works fine, but then it crashes when loading the current save.
(0006850)
SpacemanSpiff   
2010-05-16 22:30   
Windows 7 32-bit
ATI Mobility FireGL V5700 (Lenovo ThinkPad W500 laptop)
[GRAPHICS:YES]

Worked fine in 31.03 :-(
(0006856)
Tsuko   
2010-05-17 00:02   
(edited on: 2010-05-17 00:04)
windows vista x64 ultimate
ati sapphire radeon hd 4850
dual core cpu

init change: GRAPHICS: ON
turning it on locks the game up (crash/error) and turning graphics off it works.

oh BTW. please up the severity, i can't play the game!!

(0006860)
Footkerchief   
2010-05-17 00:17   
I left the severity and priority fields at their default values because Toady doesn't use them.
(0006861)
Jiri Petru   
2010-05-17 00:31   
A wild thought, I can't test it from work: try converting all BMPs to PNGs.
(0006863)
DarkDibblez   
2010-05-17 01:29   
Win 7 x64
ATI HD4870 at home, Nvidia Geforce 9200M GS in laptop.
Quad Core @ 3.00Ghz at home, Duo Core @ 2.00Ghz in laptop.

Init changes:
Sound OFF
Fonts to maydaymin.bmp
graphics ON
Graphics Fonts to mayday.bmp
(0006864)
Footkerchief   
2010-05-17 01:46   
(edited on: 2010-05-17 01:53)
Baughn says in the 31.04 thread that he has this one figured out: http://www.bay12forums.com/smf/index.php?topic=57492.msg1260313#msg1260313 [^]

That means the OS/hardware specs should no longer be needed. Thanks to everyone for helping out!

(0006903)
OzoneGrif   
2010-05-17 17:20   
Win 7 x64
Nvidia GTX275
Quad Core Intel

[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:1664]
[GRAPHICS_WINDOWEDY:976]
[GRAPHICS_FONT:mayday.bmp]
[GRAPHICS_FULLSCREENX:1680]
[GRAPHICS_FULLSCREENY:1050]
[GRAPHICS_FULLFONT:mayday.bmp]
[GRAPHICS_BLACK_SPACE:YES]
(0007028)
jonharson   
2010-05-19 15:07   
Please see http://dffd.wimbli.com/file.php?id=2379 [^]
(0007346)
Eskarion   
2010-05-26 11:09   
I downloaded the library, but it wont wortk either. Trying to start/load a game with [GRAPHICS:YES] enabled leads to a segmentation fault.
(0007377)
Baughn   
2010-05-27 05:09   
Might be fixed now. Any linux folks want to try http://brage.info/~svein/df-head.tar.bz2 [^] to check?
(0007419)
Eskarion   
2010-05-28 08:29   
Tried it with no result. DF wasnt even able to start and returned the following error message:
./dwarfort.exe: symbol lookup error: /home/martin/df_2010/df_linux/libs/libstdc++.so.6: undefined symbol: _ZNSt7num_getIcSt19istreambuf_iteratorIcSt11char_traitsIcEEE2idE, version GLIBCXX_3.4
(0007469)
Jazz   
2010-05-29 08:56   
I tried to use libraries, provided by jonharson, but nothing really changed, even when I did rebuild them from source.

Same here with Baughn's patch, symbol lookup error