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0000194Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2010-04-02 16:152011-08-07 14:49
Toady One 
0000194: Hospital does not stock plaster powder, and doctors won't use stockpiled plaster to set bones
I have plenty of chests and bags in the hospital, and the hospital zone is set to keep 5 units of plaster powder in stock, however the plaster powder I have produced is being stored in furniture stockpiles.

I also have not seen plaster used yet, but I'll keep trying.
Create a hospital zone and use a kiln to make plaster powder. Set the hospital zone to store plaster powder and make sure there are bags and chests constructed in the zone.
gypsum powder, healthcare, hospital, plaster cast, plaster powder
related to 0004183new  No way to prevent plaster powder bags from being stored in furniture stockpiles 
has duplicate 0001422closed Footkerchief Hospitals overstock until container space is completely filled, they do not stock plaster. 
related to 0002627resolved Toady One Dwarves cannot collect water for "Apply cast" job 
Issue History
2010-04-02 16:15garanisNew Issue
2010-04-02 18:39TodestoolTag Attached: hospital
2010-04-03 11:37DroneNote Added: 0000602
2010-04-03 11:49AquillionTag Attached: healthcare
2010-04-03 11:49AquillionTag Attached: gypsum powder
2010-04-03 11:49AquillionTag Attached: plaster powder
2010-04-05 10:53AnotherNote Added: 0001117
2010-04-07 07:38JusticeIssue Monitored: Justice
2010-04-07 08:14JimboOmegaNote Added: 0001744
2010-04-08 17:33bloodystumpIssue Monitored: bloodystump
2010-04-08 18:49TomatoIssue Monitored: Tomato
2010-04-09 04:21Khym ChanurIssue Monitored: Khym Chanur
2010-04-09 14:56OmniusNote Added: 0002429
2010-04-09 14:56OmniusNote Edited: 0002429bug_revision_view_page.php?bugnote_id=0002429#r764
2010-04-09 15:36FootkerchiefSticky IssueNo => Yes
2010-04-09 15:40OmniusIssue Monitored: Omnius
2010-04-09 15:46Jiri PetruNote Added: 0002443
2010-04-12 00:25ShadowlordIssue Monitored: Shadowlord
2010-04-13 05:48Orkel2Note Added: 0003235
2010-04-14 00:21RiceMunkNote Added: 0003421
2010-04-14 05:44RiceMunkNote Edited: 0003421bug_revision_view_page.php?bugnote_id=0003421#r1141
2010-04-14 16:13simrobertIssue Monitored: simrobert
2010-04-14 17:10freeklaceNote Added: 0003580
2010-04-14 20:59slinkNote Added: 0003616
2010-04-14 21:02slinkNote Edited: 0003616bug_revision_view_page.php?bugnote_id=0003616#r1191
2010-04-15 18:48StregoneIssue Monitored: Stregone
2010-04-16 02:40HeliumFreakNote Added: 0003821
2010-04-16 03:01kendoIssue Monitored: kendo
2010-04-22 00:30FootkerchiefRelationship addedhas duplicate 0001422
2010-04-29 01:46crossmrNote Added: 0005647
2010-04-29 04:00crossmrIssue Monitored: crossmr
2010-04-29 13:20FootkerchiefCategoryGeneral => Dwarf Mode -- Jobs, Healthcare
2010-05-03 10:11DekonNote Added: 0006007
2010-06-03 08:54CelIssue Monitored: Cel
2010-06-04 14:52EvilTwinNote Added: 0007680
2010-06-04 14:53EvilTwinNote Edited: 0007680bug_revision_view_page.php?bugnote_id=0007680#r2855
2010-06-04 15:00FootkerchiefSummaryHospital does not stock plaster powder. => Hospital does not stock plaster powder, and doctors won't use stockpiled plaster to set bones
2010-06-05 11:48leetmaster4004Issue Monitored: leetmaster4004
2010-06-10 22:49CespinarveNote Added: 0008118
2010-06-14 20:36Deimos56Note Added: 0008453
2010-06-15 00:47DwarfuIssue Monitored: Dwarfu
2010-06-19 13:18KanddakIssue Monitored: Kanddak
2010-06-20 18:12DwarfuNote Added: 0008820
2010-07-02 08:40toybasherTag Attached: plaster cast
2010-07-04 15:10Jh00Note Added: 0009627
2010-07-04 15:11ChattoxNote Added: 0009628
2010-07-04 15:12hotspur95Issue Monitored: hotspur95
2010-07-08 10:55priosIssue Monitored: prios
2010-07-09 19:56brainspankIssue Monitored: brainspank
2010-07-11 10:26FootkerchiefRelationship addedrelated to 0002627
2010-07-15 16:10priosNote Added: 0010381
2010-07-15 19:50JimboOmegaIssue Monitored: JimboOmega
2010-07-16 05:22ChattoxNote Added: 0010412
2010-07-16 06:12smjjamesNote Added: 0010413
2010-07-16 06:12smjjamesNote Edited: 0010413bug_revision_view_page.php?bugnote_id=0010413#r4038
2010-07-16 08:33ContiIssue Monitored: Conti
2010-07-17 12:54ChattoxIssue Monitored: Chattox
2010-07-29 06:08Jh00Note Added: 0011240
2010-07-29 06:08Jh00Note Edited: 0011240bug_revision_view_page.php?bugnote_id=0011240#r4390
2010-07-29 09:05JimboOmegaNote Added: 0011251
2010-08-05 18:10HebaruSanIssue Monitored: HebaruSan
2010-08-10 09:56theqmannIssue Monitored: theqmann
2010-08-19 01:07DwarfuNote Added: 0011909
2010-08-27 02:32DwarfuNote Added: 0012142
2010-08-27 02:34DwarfuNote Edited: 0012142bug_revision_view_page.php?bugnote_id=0012142#r4721
2010-09-02 22:49finesseNote Added: 0012369
2010-09-14 09:40kwielandNote Added: 0012634
2010-09-14 12:05QuietustNote Added: 0012637
2010-09-17 08:29GauHelldragonNote Added: 0012752
2010-09-17 13:59SfonIssue Monitored: Sfon
2010-09-28 08:46schm0Issue Monitored: schm0
2010-10-19 16:23SchmloksNote Added: 0013416
2010-10-19 16:23SchmloksIssue Monitored: Schmloks
2010-10-19 16:24SchmloksNote Edited: 0013416bug_revision_view_page.php?bugnote_id=0013416#r5191
2010-10-19 22:56SchmloksNote Edited: 0013416bug_revision_view_page.php?bugnote_id=0013416#r5192
2010-11-03 14:06jwest23Issue Monitored: jwest23
2010-12-11 17:01VideospiritNote Added: 0014545
2010-12-11 17:07Hieronymous AlloyIssue Monitored: Hieronymous Alloy
2011-03-10 10:18FootkerchiefRelationship addedrelated to 0004183
2011-03-13 05:35Toady OneStatusnew => resolved
2011-03-13 05:35Toady OneFixed in Version => 0.31.22
2011-03-13 05:35Toady OneResolutionopen => fixed
2011-03-13 05:35Toady OneAssigned To => Toady One
2011-03-13 05:45DwarfuIssue End Monitor: Dwarfu
2011-03-13 11:05SfonIssue End Monitor: Sfon
2011-03-14 09:53FootkerchiefSticky IssueYes => No
2011-03-19 11:07ContiIssue End Monitor: Conti
2011-03-19 20:03Khym ChanurIssue End Monitor: Khym Chanur
2011-08-04 21:57CelIssue End Monitor: Cel
2011-08-07 14:49JusticeIssue End Monitor: Justice

2010-04-03 11:37   
I can confirm this, I have tried with ultra specific plaster stockpiles in the hospital, bags, rock coffers, cabinets, and dumping the plaster powder in the hospital area and deforbiding it. None of these will get the dwarfs to accept that the hospital is stocking plaster or collect plaster to stock it.
2010-04-05 10:53   
In the same spirit as soap glob -> soap bar fix, I tried to make plaster bars custom reaction. No luck with most of the methods described above.
2010-04-07 08:14   
I can confirm it too - putting bags in the hospital, making plaster... something's wrong.
2010-04-09 14:56   
I tried the gypsum bar thing too, but that didn't help. The dwarfs are seeing the powder, but don't store it. I'm wondering if the powder exceeds the storage capacity of the containers, as one crutch in a chest will fill it, so the powder and bag might be too large.

Jiri Petru   
2010-04-09 15:46   
An irrelevant side note: I'm sure one crutch doesn't fill a chest completely. Right now I have a chest with a crutch, 2 splints and a thread.
2010-04-13 05:48   
I can confirm this aswell.
2010-04-14 00:21   
(edited on: 2010-04-14 05:44)
Confirming this. Also on a related note, I noticed something similar with the barracks' stocking of stuff:

The dwarves assigned to barracks seem to actually put their things in the armor stands, chests etc. in the barracks but only if there's no stockpiles associated with the items being put into the barracks. After I placed a stockpile for armor into my fort, a few dwarves suddenly rushed into my barracks to loot it's armor stand of the stuff my axedwarf had put there.

Might there be something similar going on in here as well? Which of the stockpiles is the plaster powder placed into? Disabling plaster stockpiling might make the dwarves take the powder into the hospital instead. Maybe. Can't check this myself currently since I abandoned the plaster powder- stocked fort of mine a while ago.

2010-04-14 17:10   
It seems to be the same with crutches... 65 in stock yet 0/5 in the hospital zone...(I have plenty of containers and a crutch specific stockpile in the hospital)...
2010-04-14 20:59   
(edited on: 2010-04-14 21:02)
I have got everything to be stored in the hospital except the gypsum plaster which I purchased from the Dwarven caravan. Oddly, the purchased bag of 10 Gypsum Plaster was stored in a furniture pile. It is a pile with Sand Bags turned off. There is an entry under Stone for Gypsum Plaster but I don't know if that is the powder or the cast plaster. At any rate, it looks as if the game thinks a bag of Gypsum Plaster sold as a powder is actually a piece of furniture, e.g. a kind of bag vs a bag of some kind of stuff. I can't build that bag from the build menu, however.

Should one even be able to store a bag inside a "container", given that a bag is classed as a "container" along with coffers?

It required 7 stone coffers to contain all the rest of the hospital supplies. An initial overfill on thread and cloth was due to placing four coffers at once and having too many Dwarves rush over with supplies. When I removed one chest which contained cloth and thread, they adjusted the supplies to the correct level. After that, I added one chest at a time until I had everything but the Gypsum stored. An 8th chest is empty.

2010-04-16 02:40   
Confirming also. Ive even tryed to create a gypsum stock pile inside the hospital zone, which worked fine. However the hospital zone still didnt recognize the gypsum was even there.
2010-04-29 01:46   
I also have this problem.
I've got 4 or 5 bags sitting in the stock pile and a dwarf with a broken foot and 3 bored doctors. They won't use it to fix him, so he seems to be eternally stuck in bed. At least they're feeding him.
2010-05-03 10:11   
Same problem.

I would say Crossmr makes a good point, except that I've seen hospital dwarves take thread/cloth from other stockpiles when the hospital didn't stock it. I don't think it's -necessary- for a hospital to have something in stock in order for it to be used - hospital dwarves will take from elsewhere.

I honestly think bone setting is just a bit broken right now, and doesn't get done. I had a couple hospital dwarves that were stuck for years with broken bones that never healed.
2010-06-04 14:52   
(edited on: 2010-06-04 14:53)
"I don't think it's -necessary- for a hospital to have something in stock in order for it to be used - hospital dwarves will take from elsewhere."

Confirmed, I have seen my Chief medical dwarf hauling thread and cloth directly into the patient's wounds, while there are no containers in my hospital zone or elsewhere (fresh fort).

2010-06-10 22:49   
Confirmed. Plenty of plaster, none moved into the ward.
2010-06-14 20:36   
If it helps at all, plaster appears to count as a rock. Ignoring the fact it's in a container by default, stone doesn't generally get put into a container. Perhaps if stone is changed from this behavior (read: mine carts and stuff), or plaster stops being a stone, this oddity will cease.
2010-06-20 18:12   
In my current fortress, 0.31.08, doctors are using PURCHASED plaster and successfully setting bones, but will not use plaster I created in the fort.
2010-07-04 15:10   
In my current fortress, 0.31.08, I bought lots of Plaster from the merchant, but dwarves didn't even move them to the hospital (even though I had a whole lot of unused bags and coffers built in the hospital).
2010-07-04 15:11   
I can confirm this, however my plaster seemingly disappears as soon as it's made, I can't find it anywhere. It's in none of my stockpiles and I can't zoom to it on the stocks screen but it's definately around somewhere. Not being used on my wounded yet though. Has anyone tried out Deimos58's theory about it being stone?
2010-07-15 16:10   
Actually, it appears that medical dwarves don't need plaster at all (31.10) when setting bones.
I got one of my dwarves injured (*whistles innocently*) shortly after embark; he needed, among other things, bone setting. There was no gypsum powder in the wagon, but the doctor dwarf didn't care: he simply walked over to the patient empty-handed when it was time for the "set bone" job and completed the procedure without a hitch. (I checked both the doctor's and patient's inventory for any sign of gypsum or cast while this was going on, and saw nothing.)
2010-07-16 05:22   
I had the same thing, though I had a fully stocked hospital with splints, crutches and gypsum (wasn't in the hospital but I had some in the fortress) and Urist McHouse set the bone without a problem, and then went and got some powder and put him in a cast. He put 2 casts on him (one on his leg and one on his arm, he fell down a shaft.) and all seemed well. However, shortly after the injured miner got up and started walking around on his cast without any crutches (despite me having some) causing him to go faint and gain the 'pain' status. A couple of months later, he had the casts off and was fine and working in the mines again.

That was the only injury I had in that fortress that required a cast, so I don't know if the problem has been fixed or if that was an isolated incident. I shall be making a new fortress and trying it again (sorry miners :P).
2010-07-16 06:12   
I guess that miner decided he was too macho for crutches and decided to tough it out.

2010-07-29 06:08   
As of 0.31.12 (fresh world), gypsum powder was still not being transfered to my hospital, nor being used by the doctor.

2010-07-29 09:05   
By the way - setting of bones is a different task from applying cast (immobilization in dwarf terms), so the verbage in this is not technically correct. (As far as I can tell - I've seen dwarves "set bone" correctly, but "apply cast" is almost hopeless)
2010-08-19 01:07   
Just to back up my previous statement that is seems purchased powder is being used (this fortress was generated in 31.12):

http://i881.photobucket.com/albums/ac11/Mondoshawan/gypsumplastercastapplied.jpg [^]
2010-08-27 02:32   
(edited on: 2010-08-27 02:34)
In another follow-up, I made certain to only produce plaster in this fort and not buy any. The doctors successfully used the plaster to make casts.

Can anyone provide information or saves showing that purchased or produced plaster is never used?

If you can, let's try to zero in on what I'm doing vs. what you're doing.

Also, I must note that it is still never stored in the hospital.

2010-09-02 22:49   
I assume a water source, maybe even a well is required for a cast? I've seen some of my Docs get stuck at wells when they were applying a cast. It was a while ago though, so maybe they were doing something else.
2010-09-14 09:40   
I have a fortress where I've never made plaster, only traded for it. I have seen the plaster used (as in, I've seen dwarfs with casts on). I recently got the "Apply cast" bug. Unfortunately, forbidding the plaster didn't work for me, the dwarf would still go grab the bucket and wait by the well. I finally had to forbid all the buckets (sorry thirsty dwarfs) until splints were used to immobilize the dwarfs. Then unforbid the buckets.
2010-09-14 12:05   
The only problem with using plaster is 0002627 - if you can get your bone setter to pick up a bucket that already contains water, everything will work fine. It doesn't matter if the plaster is produced locally or imported.
2010-09-17 08:29   
I'm using version 13, and I can successfully make gypsum powder ( through the manager screen ). It isn't stocked, however doctors will use it to make casts.
2010-10-19 16:23   
(edited on: 2010-10-19 22:56)
.16, plaster is used to make casts. Not stocked though. So don't burrow restrict the hospital unless plaster is in it.

The hospital zone still MASSIVELY overstocks cloth and thread until it is full. Leaving no room for splints, crutches, and soap.

Then when done with the cloth/thread, the doctors HAVE to deposit the item in a stockpile and not the zone(may have been refilled while holding it), or else they will stand and spam job cancels if burrowed.

2010-12-11 17:01   
Dwarves do not use plaster to set bones, they use it for immobilization, in preference to splints too.

Dwarves just set the bones with their bare hands, or during surgery if it's a particularly bad break.