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0002051Dwarf FortressCombat -- Generalpublic2010-05-23 20:102010-06-09 06:45
highmajorhave not tried
0002051: Ranged bug
Possibly linked to crossbows working improperly in general, when selected to equip individual choice ranged, given a choice of bone crossbow and a copper axe, the dwarf equipped the axe. It seems crossbows aren't even marked as a ranged weapon.
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duplicate of 0000084resolved Toady One Individual choice ranged/melee apparently ignores whether weapon is ranged or melee 
Issue History
2010-05-23 20:10greepNew Issue
2010-05-23 22:01FootkerchiefNote Added: 0007240
2010-05-23 22:01FootkerchiefIssue Monitored: Footkerchief
2010-05-23 23:58KumquatNote Added: 0007247
2010-05-23 23:58KumquatNote Edited: 0007247bug_revision_view_page.php?bugnote_id=0007247#r2701
2010-05-24 00:41greepNote Added: 0007248
2010-05-24 00:42greepNote Edited: 0007248bug_revision_view_page.php?bugnote_id=0007248#r2703
2010-05-24 00:52FootkerchiefNote Added: 0007249
2010-05-24 00:53FootkerchiefNote Edited: 0007249bug_revision_view_page.php?bugnote_id=0007249#r2705
2010-05-24 00:55greepNote Edited: 0007248bug_revision_view_page.php?bugnote_id=0007248#r2706
2010-05-24 00:56greepNote Added: 0007250
2010-05-24 00:56greepNote Edited: 0007250bug_revision_view_page.php?bugnote_id=0007250#r2708
2010-05-24 01:04greepNote Added: 0007251
2010-05-24 01:06greepNote Edited: 0007251bug_revision_view_page.php?bugnote_id=0007251#r2710
2010-05-24 04:46Jiri PetruNote Added: 0007263
2010-05-24 09:04FootkerchiefNote Added: 0007283
2010-05-24 09:07FootkerchiefNote Edited: 0007283bug_revision_view_page.php?bugnote_id=0007283#r2726
2010-05-24 09:07FootkerchiefRelationship addedduplicate of 0000084
2010-05-24 09:07FootkerchiefStatusnew => resolved
2010-05-24 09:07FootkerchiefResolutionopen => duplicate
2010-05-24 09:07FootkerchiefAssigned To => Footkerchief
2010-06-09 06:45Toady OneStatusresolved => closed

2010-05-23 22:01   
Did the dwarf have the woodcutting labor enabled? Were they on or off duty at the time? Did their uniform settings require them to wear their uniforms off duty?
2010-05-23 23:58   
I have seen plenty of dorfs whose melee weapon of choice was crossbow, despite there being several hammers and maces and axes and even picks available.

I tried to force a marks-squad with crossbows but most of them never even picked up one and none of them did any practicing despite there being bolts and quivers and archery targets designated and assigned and available.

2010-05-24 00:41   
(edited on: 2010-05-24 00:55)
yes woodcutting was not enabled, I started with completely clean peasants and just started like this. The dwarf in question was alone in his squad, and was thus the militia commander. Anything dealing with uniforms was just the default. I was trying from scratch trying to get crossbows to work.

2010-05-24 00:52   
(edited on: 2010-05-24 00:53)
Did you verify that the bone crossbow was accessible to the soldier, not currently equipped by another dwarf, and unforbidden? Does making more crossbows change anything?

2010-05-24 00:56   
It was accaessable and unforbidden, I'm going to try it again, hold on.

2010-05-24 01:04   
(edited on: 2010-05-24 01:06)
okay, tried again with a a new fort from scratch, no skills activated and all peasants. Chose the copper axe again when I made a new squad, chose no uniform, chose equip, and chose individual choice ranged. I also made a meeting zone next to the bow, and he bypassed it in favor of the axe.

Now, without individual choice ranged, and instead crossbow, he WILL choose the crossbow.

Jiri Petru   
2010-05-24 04:46   
This works the other way around, too.
My hammerdwarf has "individual choice, melee". He decided to use a (-steel crossbow-). I do have a plenty of warhammers lying around but none of them are as good as (-steel-). He probably choose the crossbow because it allows HAMMER skill and is of the best combination of material/quality available.

In other words, the ranged/melee part of "individual choice" doesn't seem to work.
2010-05-24 09:04   
(edited on: 2010-05-24 09:07)
Oops, I should have marked this as a duplicate of 0000084 to begin with. I've crossposted everyone's notes, so all the information is there now.