Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002090Dwarf FortressDwarf Mode -- Interface, Tradepublic2010-05-28 07:432012-02-26 10:53
moontayle 
 
normalminorhave not tried
newopen 
0.31.04 
 
0002090: Traders get attacked, proceed to depot, unload goods, and leave without packing it back up
Had elven traders arrive in the middle of dealing with an ambush. They were attacked but once the ambush was killed they proceeded to the Trade Depot and I was able to trade with them successfully. Then, when the traders decided it was time to leave, they simply left and everything they were carrying remained at the Trade Depot.
1. Have an ambush attack a caravan but survive once you kill the ambush.
2. Trade with caravan.
3. Wait for them to leave.
Not sure if this is reproducible. Did a search using Elves, Trade, and Trade Depot as tags (separate searches) and didn't see anything like this out there.
ambush, trade
related to 0005452acknowledged Footkerchief One merchant killed, surviving merchants are stuck forever 
related to 0000933resolved Footkerchief Elven traders leave in confusion, leave all their junk to me 
related to 0003129new  Unconscious pack animals get dragged around by the merchants/traders 
Issue History
2010-05-28 07:43moontayleNew Issue
2010-05-28 07:44moontayleTag Attached: ambush
2010-05-28 07:44moontayleTag Attached: trade
2010-05-28 07:49QuietustNote Added: 0007418
2010-05-28 10:36moontayleNote Added: 0007423
2010-05-28 11:06FootkerchiefNote Added: 0007427
2010-06-03 16:58FootkerchiefRelationship addedrelated to 0000933
2012-02-26 10:53FootkerchiefSummaryTraders left everything after being attacked. => Traders get attacked, proceed to depot, unload goods, and leave without packing it back up
2012-02-26 10:53FootkerchiefRelationship addedrelated to 0005452
2012-02-26 10:54FootkerchiefRelationship addedrelated to 0003129

Notes
(0007418)
Quietust   
2010-05-28 07:49   
At any point did you manage to forbid any of the materials used to build the depot (e.g. to influence the materials used for a strange mood)?
(0007423)
moontayle   
2010-05-28 10:36   
Negative. I do my best to make sure that I don't use exploits in what I'm doing. I mean, if I wanted all of the elf gear I could have just destroyed the Depot while they were in it. As it stands, I have a ton of crap now that I need to get rid of.
(0007427)
Footkerchief   
2010-05-28 11:06   
Possibly related to this old bug:

# 000239 □ [dwarf mode][trade] merchants refuse to leave once they are startled by attackers