Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002128Dwarf FortressWorld Generation -- Parameterspublic2010-06-01 22:542010-06-09 06:45
Aescula 
Toady One 
highmajoralways
closedfixed 
0.31.04 
0.31.05 
0002128: Custom Worlds freeze on worldgen
I created a world, designed to be just like a large world, but with no erosion for some massive cliffs.

Every time I try to use the parameters, it overloads the game on "Setting Temperature". I can put up the worldgen parameters if necessary.
No tags attached.
Issue History
2010-06-01 22:54AesculaNew Issue
2010-06-01 23:03FootkerchiefNote Added: 0007556
2010-06-02 01:51AesculaNote Added: 0007561
2010-06-02 01:52AesculaNote Added: 0007562
2010-06-04 19:28AesculaNote Added: 0007688
2010-06-04 21:41FootkerchiefNote Added: 0007695
2010-06-04 21:41FootkerchiefStatusnew => resolved
2010-06-04 21:41FootkerchiefFixed in Version => 0.31.05
2010-06-04 21:41FootkerchiefResolutionopen => fixed
2010-06-04 21:41FootkerchiefAssigned To => Toady One
2010-06-09 06:45Toady OneStatusresolved => closed

Notes
(0007556)
Footkerchief   
2010-06-01 23:03   
The params are necessary, yes. Best thing is to put them on http://pastebin.com/ [^] and post the link here.
(0007561)
Aescula   
2010-06-02 01:51   
http://pastebin.com/nt6nCiCg [^]
There you go.
(0007562)
Aescula   
2010-06-02 01:52   
PS: The temperature settings at the moment are an attempt to solve the issue. They were untouched when the problem was first found.
(0007688)
Aescula   
2010-06-04 19:28   
Fixed in .05!
(0007695)
Footkerchief   
2010-06-04 21:41   
Huh, okay, I'll mark it fixed. However, worldgen parameters cause different results in different versions, so it's possible that the underlying bug is still present.