Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002160Dwarf FortressFlowspublic2010-06-04 16:422014-08-04 09:43
m4st0r 
Footkerchief 
normalminoralways
resolvedduplicate 
0.31.05 
 
0002160: Babies/infants stuck inside fortifications, can't be freed except by removing fortification
Fortifications have a problem with items that are flowing into them. The item disappears from screen when it hits the fortification. They are still listed in the stock menu. With d-b-d mass-dump the items are accessible, too.
Build a fortification. Dump some items before it. Let water push these items into the fortification.
Another thing that could be related: I have Infants sitting in fortification tiles. Trapped and abandoned by their parents. Only solution is to dig out the fortification and free the baby.
Happened while cleaning a huge water trap from clutter. Long corridor with fortifications on both sided and one tile high water. No flowing water but 0000039:0000030 dwarfs dumping items, trying to step over each other. Ceiling above fortifications.


happened with 31.04 and 31.05
No tags attached.
duplicate of 0003327new  Creatures can pathfind, move and get flow-pushed through submerged fortifications 
related to 0002163confirmed Footkerchief Objects dropped from above (such as stones from removed constructions) get stuck in fortifications 
Issue History
2010-06-04 16:42m4st0rNew Issue
2010-06-04 17:20FootkerchiefNote Added: 0007683
2010-06-04 17:26m4st0rNote Added: 0007685
2010-06-04 17:46m4st0rNote Edited: 0007685bug_revision_view_page.php?bugnote_id=0007685#r2857
2010-06-04 18:41FootkerchiefNote Added: 0007687
2010-06-04 18:41FootkerchiefRelationship addedrelated to 0000895
2010-06-04 18:42FootkerchiefSummaryItems dissapear when pushed into fortification => Babies/infants stuck inside fortifications, can't be freed except by removing fortification
2010-06-04 21:39FootkerchiefRelationship deletedrelated to 0000895
2010-06-04 21:39FootkerchiefRelationship addedrelated to 0002163
2010-06-05 01:56m4st0rNote Added: 0007710
2010-06-10 09:18m4st0rNote Added: 0008054
2010-06-11 11:42m4st0rNote Edited: 0008054bug_revision_view_page.php?bugnote_id=0008054#r3075
2010-11-16 13:57FootkerchiefRelationship addedrelated to 0003327
2014-08-04 09:43FootkerchiefRelationship replacedduplicate of 0003327
2014-08-04 09:43FootkerchiefStatusnew => resolved
2014-08-04 09:43FootkerchiefResolutionopen => duplicate
2014-08-04 09:43FootkerchiefAssigned To => Footkerchief

Notes
(0007683)
Footkerchief   
2010-06-04 17:20   
Do the items show up in the menu if you 'k' over them?
(0007685)
m4st0r   
2010-06-04 17:26   
(edited on: 2010-06-04 17:46)
No, they stay hidden with k.
Zooming from the z-menu reveals the location where it should be, but the item is still not visible.
When marked for dumping the dwarf picks it up and it is revealed.

EDIT: related to 0000895 ?
Tested without fortification and disappeared too

(0007687)
Footkerchief   
2010-06-04 18:41   
Yup, it's probably 0000895. I'll repurpose this report to focus on the other problem you mentioned (babies stuck in the fortification), which probably isn't quite the same bug.
(0007710)
m4st0r   
2010-06-05 01:56   
To clarify this.
The babies can't be dropped from above. There's a Floor. The mother is walking in a corridor with fortified walls and heavy traffic.
I have a save with two babies sitting in fortifications if needed.
(0008054)
m4st0r   
2010-06-10 09:18   
(edited on: 2010-06-11 11:42)
This bug is quite entertaining.
When the baby is sitting in a constructed fortification you can't free it. Removing the fortification is not possible when a baby is sitting there. If it grows to a child it frees itself and walks away. If you tried to remove the construction, the job gets created once the baby is gone (death or growth).

EDIT: Observed what's causing this. The room has one and two tiles high water that is creating a constant flow. Sometimes dwarfs get pressed through a fortification by this flow, usually with "Dangerous terrain" announcement. If this happens to a dwarf with a baby, the poor baby is stuck.
That creatures can get pressed through fortifications and even grates seems to be causing this.