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0002430Dwarf FortressDwarf Mode -- Itemspublic2010-06-22 12:582010-06-23 06:10
drakiskier 
Footkerchief 
normalminoralways
resolvedno change required 
vista
0.31.08 
 
0002430: Item rarity makes item unproduceable
With a modded in species, i wanted them to have their own armors and thus copied the entries for other armors, renamed them and updated the entity file for my species with the proper item names and such.

this has worked fine in previous versions, but i stopped for a while after the bugs were found in .03 and just started up again in .08.

in an effort to control what items are generated randomly for the civ, i made warplate (breastplate equivelent) rare in the entity file, warmail (chainmail equivelent) uncommon, and hunting armor (leather) common.

this resulted in me not being able to produce anything other than the hunting armor.

resetting everything to common has made everything produceable again.
modding
Issue History
2010-06-22 12:58drakiskierNew Issue
2010-06-22 13:20FootkerchiefNote Added: 0008970
2010-06-22 13:21FootkerchiefNote Edited: 0008970bug_revision_view_page.php?bugnote_id=0008970#r3430
2010-06-22 13:22FootkerchiefNote Edited: 0008970bug_revision_view_page.php?bugnote_id=0008970#r3431
2010-06-23 00:32drakiskierNote Added: 0009001
2010-06-23 05:15Kyle_SoloTag Attached: modding
2010-06-23 06:10FootkerchiefStatusnew => resolved
2010-06-23 06:10FootkerchiefResolutionopen => no change required
2010-06-23 06:10FootkerchiefAssigned To => Footkerchief

Notes
(0008970)
Footkerchief   
2010-06-22 13:20   
(edited on: 2010-06-22 13:22)
What's the bug here? It sounds like your mod had a problem, and you fixed it. One of the intended effects of making an item UNCOMMON or RARE is that not all civs (including player fortresses) can produce it.

(0009001)
drakiskier   
2010-06-23 00:32   
ok, if its a feature instead of a bug, my mistake. feel free to set this resolved.