Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002529Dwarf FortressAnimal Populationspublic2010-06-30 12:322012-02-22 06:52
Toady One 
highmajorhave not tried
PCWindows 7 Ultimate x64Latest
0002529: Repeatedly visiting town/site causes animals to accumulate
First thing first. I got a quest to kill a named warthog. As I search around the designated zone for a bit, I find nothing so I go wander out in the wilderness before coming back with the Travel screen. It seems the town was getting invaded by the local wildlife (around 20 bonobos, 20 warthogs, 12 lions, 12 cheatah, incalculable ammount of giant roaches) so I managed to kill almost all of the animals and went to another town to sell the stuff I took on the dead farmers (hey, you gotta make a livin'). I go back to the said town and encounters even more of the same animals. No problems, I kill them until there is none left... or not! It seems they kept spawning everytime I was not looking and in strange places like on roof of the housing and shop. Again, I Travel out of the town, explore some of the region and come back. after 2-3 times going back in the same town, my computer keeps jamming for longer and longer each time, like there was way too much information being processed. Now, everytime I go to the town and I move a single square, it blocks for ten minutes and up. It's a good thing to note that my computer is able to handle quite a good ammount of stress(i7 930 @ 2.8GHz, 6 GB RAM, HD5850 2Gig edition, that should give you an idea...). It looks like a problem with spawn points (if something like that even exists in DF).
I have not tried to reproduce that behavior with another region and character but is always does the same thing for my current one.
I got the saved region with my character right next to the town in Travel mode. Ask me if you want it.
No tags attached.
has duplicate 0002890resolved Footkerchief Game Slows, Non-CPU Issue 
related to 0007206resolved Toady One Hordes of creatures accumulating near empty lair with each fast travel 
Issue History
2010-06-30 12:32BarbuNew Issue
2010-06-30 13:04FootkerchiefCategoryAdventure Mode -- Town => Animal Populations
2010-06-30 13:05FootkerchiefNote Added: 0009396
2010-06-30 13:06FootkerchiefSummaryAnimals keeps spawning repeatedly in a town! => Repeatedly visiting town/site causes animals to accumulate
2010-06-30 18:04BarbuNote Added: 0009432
2010-06-30 18:04BarbuNote Edited: 0009432bug_revision_view_page.php?bugnote_id=0009432#r3616
2010-07-29 12:12FootkerchiefRelationship addedhas duplicate 0002890
2010-08-15 20:10mddassarmaNote Added: 0011822
2010-11-06 15:41Logical2uNote Added: 0013660
2010-11-06 15:41Logical2uSeverityblock => major
2012-02-22 06:52FootkerchiefNote Added: 0020454
2012-02-22 06:52FootkerchiefStatusnew => resolved
2012-02-22 06:52FootkerchiefFixed in Version => 0.34.01
2012-02-22 06:52FootkerchiefResolutionopen => fixed
2012-02-22 06:52FootkerchiefAssigned To => Toady One
2014-07-13 09:53FootkerchiefRelationship addedrelated to 0007206

2010-06-30 13:05   
Seems like this one's an old bug: http://www.bay12forums.com/smf/index.php?topic=26892.msg323307#msg323307 [^]
2010-06-30 18:04   
Indeed, this looks a lot like this bug. It may be good to point out that I'm on the latest version, 31.08.

2010-08-15 20:10   
I got a similar bug with constant mountain goat attacks on a dwarven village
2010-11-06 15:41   
Not really block severity.
2012-02-22 06:52   
This is probably gone and is probably pretty different if it's still around at all.