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0002890Dwarf FortressAdventure Mode -- Movementpublic2010-07-29 12:102010-08-10 00:08
vipre01 
Footkerchief 
highmajorhave not tried
resolvedduplicate 
0.31.11 
 
0002890: Game Slows, Non-CPU Issue
When traveling to a particular LOCATION, or tile, movement slows to a crawl. This issue is only reserved for that particular location and upon moving to a different tile/city/forest, etc the game resumes its normal speed.

As mentioned, this is not a CPU issue as it only occurs once I enter that one zone, all other places are uneffected at this time.
Unsure, first time encountering. The issue occured when I entered and exited a particular zone over multiple occasions (possibly more than 12). When the slow down process began, everytime I would reenter the zone it would get a bit more slow.
The problem occured for one zone in which I had to defeat a Bronze Colosus. Couldn't defeat him the first try and so had to repeatively get new followers and try again. Over a long period of time that particular zone began to slow more and more and more to the point now where it takes close to a minute to move one square/space within that zone.
No tags attached.
duplicate of 0002529resolved Toady One Repeatedly visiting town/site causes animals to accumulate 
Issue History
2010-07-29 12:10vipre01New Issue
2010-07-29 12:11FootkerchiefNote Added: 0011260
2010-07-29 12:12FootkerchiefNote Edited: 0011260bug_revision_view_page.php?bugnote_id=0011260#r4403
2010-07-29 12:12FootkerchiefTag Attached: AWAITING UPDATE
2010-07-29 12:12FootkerchiefRelationship addedduplicate of 0002529
2010-07-29 14:07vipre01Note Added: 0011263
2010-07-29 14:08vipre01Note Edited: 0011263bug_revision_view_page.php?bugnote_id=0011263#r4405
2010-07-29 14:26FootkerchiefNote Added: 0011264
2010-07-29 14:26FootkerchiefStatusnew => resolved
2010-07-29 14:26FootkerchiefResolutionopen => duplicate
2010-07-29 14:26FootkerchiefAssigned To => Footkerchief
2010-08-10 00:08DwarfuTag Detached: AWAITING UPDATE

Notes
(0011260)
Footkerchief   
2010-07-29 12:11   
(edited on: 2010-07-29 12:12)
Does 0002529 explain what you're seeing? In your case, the animals are probably accumulating underground.

(0011263)
vipre01   
2010-07-29 14:07   
(edited on: 2010-07-29 14:08)
It could be, the fact he/she mentioned that the computer would "jam for longer and longer periods of time" is definitely reminiscent of the problem I'm facing.

The place I'm at is also a cave entrace so they absolutely could be spawning underground.

(0011264)
Footkerchief   
2010-07-29 14:26   
Yep, cave entrances are tracked as sites, so they'd accumulate creatures just like a town or dwarf pit or whatever.

I'll go ahead and mark this one as a duplicate, but feel free to reopen it if you find reason to believe that it's different from 0002529.