Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002945Dwarf FortressDwarf Mode -- Petspublic2010-08-03 21:562010-11-18 18:20
Inspiration 
 
normalminorhave not tried
newopen 
0.31.12 
 
0002945: Animal trainer selects animal behind pet-impassable door, waits forever for animal to arrive at kennel
I have an animal trainer who has been sitting in the kennels with the job "train hunting animal" for a while, but he gets no exp, and nothing comes out of it. I have even had regular dogs run through the kennels, but the guy just sat there. He has all the hunting labors (except hunting itself) enabled, and he has no previous skill training animals.
No tags attached.
related to 0000797confirmed Footkerchief Animals/pets repeatedly try to find path through pet-locked/"tightly closed" doors, causing lag 
related to 0003869assigned Footkerchief Drop in FPS when moody dwarf can't path to workshop 
Issue History
2010-08-03 21:56InspirationNew Issue
2010-08-04 04:11FootkerchiefNote Added: 0011472
2010-08-04 05:34QuietustNote Added: 0011478
2010-08-04 05:34QuietustNote Edited: 0011478bug_revision_view_page.php?bugnote_id=0011478#r4487
2010-08-04 08:10kwielandNote Added: 0011488
2010-08-04 08:10kwielandIssue Monitored: kwieland
2010-08-04 08:18RhenayaNote Added: 0011490
2010-08-04 09:46InspirationNote Added: 0011492
2010-08-04 11:56FootkerchiefSummaryTraining Animals won't work. => Animal trainer selects animal behind pet-impassable door, waits forever for animal to arrive at kennel
2010-08-08 21:37kwielandNote Added: 0011645
2010-11-18 18:20FootkerchiefRelationship addedrelated to 0000797
2011-01-05 05:24Logical2uRelationship addedrelated to 0003869

Notes
(0011472)
Footkerchief   
2010-08-04 04:11   
You should upload a save demonstrating this problem. http://dffd.wimbli.com/ [^]
(0011478)
Quietust   
2010-08-04 05:34   
When the animal trainer reaches the kennel, he'll call a random trainable animal which must then walk to the kennel on its own - it's possible he called an animal that was really far away and you simply didn't wait long enough for it to get there.

(0011488)
kwieland   
2010-08-04 08:10   
I have observed the same as Quietust. Another thing I noticed regarding training animals. In 40d a job would be queued to release the animal from the cage if you wanted to train an animal. I have found in .31 this job isn't created. Embark with a cage and a dog. Put the dog in a cage. Build a kennel and have a job queued to train a (war or hunting, doesn't matter) animal. Job will be canceled due to "no creature."
(0011490)
Rhenaya   
2010-08-04 08:18   
Same for chaining them up now, but i think thats a good thing, now you can chain all females and only the male ones get training, so you wont get clutted with puppys at the front lines.
(0011492)
Inspiration   
2010-08-04 09:46   
That may explain it- the dogs were behind pet impassable doors. Thanks.
(0011645)
kwieland   
2010-08-08 21:37   
I didn't think pet impassable was possible, at least in 40d. Every time I've tried they eventually slip through with a dwarf. How did you manage it?