Dwarf Fortress Bug Tracker - Dwarf Fortress
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003309||Dwarf Fortress||Dwarf Mode -- Pets||public||2010-09-24 16:16||2010-11-16 13:27|
|Platform||PC||OS||Windows XP||OS Version||SP3|
|Target Version||Fixed in Version|
|Summary||0003309: Buzzards are "Unbutcherable"|
|Description||Butchers seem to have troubles noticing buzzards to butcher. I had about 10 of them lying in the refuse stockpile right next to the butcher shop I created to get bones out of them (I killed them right after I embarked)|
It wasn't individual problem with a dwarf (all of them ignored the corpses) and I think the problem is based around multiple "Wild animals" not only buzzards. I had this problem in earlier games (in the same version) but it might have been caused by the fact that I didn't have the "Gather refuse from outside" order set properly ( o-r-o ) which was set properly in THIS specific game.
|Steps To Reproduce||Acquiring a dead Buzzard. Might not happen with tamed ones since they can be set for slaughter in the "score" menu.|
|Additional Information||It might be part of the problem that those buzzards seem to rot extremely fast or extremely slow.|
Half of them has already turned into skeletons after barely a season, and half of them didn't even start to rot yet.
I also use Mike Mayday tileset (although it's doubtful to cause the problem) and I have modified raws:
to get rid of aquifers.
|Tags||No tags attached.|
|2010-09-24 16:16||Victuz||New Issue|
|2010-10-06 20:19||Schmloks||Note Added: 0013231|
|2010-10-06 20:20||Schmloks||Note Edited: 0013231||bug_revision_view_page.php?bugnote_id=0013231#r5128|
|2010-10-06 21:27||Quietust||Note Added: 0013232|
|2010-11-16 13:27||Footkerchief||Relationship added||duplicate of 0000874|
|2010-11-16 13:27||Footkerchief||Status||new => resolved|
|2010-11-16 13:27||Footkerchief||Resolution||open => duplicate|
|2010-11-16 13:27||Footkerchief||Assigned To||=> Footkerchief|