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0003521Dwarf FortressDwarf Mode -- Tradepublic2010-11-06 07:062010-11-06 08:08
AbuDhabi 
Logical2u 
normalminorhave not tried
resolvedduplicate 
LinuxDebian5 (lenny)
0.31.16 
 
0003521: Deconstructing depot leads to trader goods being appropriated by fortress
I had a pretty funky situation lately, with deconstructing a depot, because I had another one in a more secure spot, where I wanted trading to happen. The end result was that I seemingly got everything the traders had. I was trading with the dwarves.
1. Construct two depots.
2. Wait for traders to arrive.
3. Trade with traders.
4. Deconstruct the depot the traders are in.
5. Traders move to other depot, leaving their goods strewn around the site of the old depot.
depot, goods, merchants, trade, traders
duplicate of 0000293resolved Toady One Deconstructing trade depot gives you the traders' items 
Issue History
2010-11-06 07:06AbuDhabiNew Issue
2010-11-06 07:07AbuDhabiTag Attached: depot
2010-11-06 07:07AbuDhabiTag Attached: merchants
2010-11-06 07:07AbuDhabiTag Attached: trade
2010-11-06 07:07AbuDhabiTag Attached: traders
2010-11-06 07:07AbuDhabiTag Attached: goods
2010-11-06 08:08Logical2uNote Added: 0013638
2010-11-06 08:08Logical2uRelationship addedduplicate of 0000293
2010-11-06 08:08Logical2uStatusnew => resolved
2010-11-06 08:08Logical2uResolutionopen => duplicate
2010-11-06 08:08Logical2uAssigned To => Logical2u

Notes
(0013638)
Logical2u   
2010-11-06 08:08   
Covered by Toady previously in 0000293.