Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003532Dwarf FortressGeneralpublic2010-11-09 12:092010-12-18 17:53
rofl0r 
Dwarfu 
highblockalways
resolvedduplicate 
ALL
0.31.16 
 
0003532: worn blood splatters decrease game performance by 400%
my fort, 6 embark tiles, 3 caverns, 130 dwarfes, 330 pets, used to run on only 8 FPS on a 3.5 ghz core i7, when i tried to get rid of blood carried around by dwarfes and pets by using the dfliquids and dfcleanmap tools. after placing some water around important routes and running the cleanmap utility in a loop, performance went up to _33 FPS_. thats more than 4 times as fast... this truely shows that the algorithms for the blood and dirt splattering are very inefficient, to say the least.
the switch in the config file ("do not move splatters around") seems to be completely failing, it was enabled all the time, but did not prevent up to 100 different blood splatters on the single beings.
No tags attached.
duplicate of 0003267resolved Footkerchief Blood spatter = steady FPS loss 
Issue History
2010-11-09 12:09rofl0rNew Issue
2010-11-09 13:15DwarfuRelationship addedduplicate of 0003267
2010-11-09 13:15DwarfuStatusnew => resolved
2010-11-09 13:15DwarfuResolutionopen => duplicate
2010-11-09 13:15DwarfuAssigned To => Dwarfu
2010-12-07 09:17NickDXIssue Monitored: NickDX
2010-12-18 17:53win32anonIssue Monitored: win32anon
2010-12-18 17:53win32anonIssue End Monitor: win32anon

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