Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000377 | Dwarf Fortress | Dwarf Mode -- Interface, General | public | 2010-04-04 03:01 | 2018-06-02 11:30 |
Reporter | DoctorZuber | ||||
Assigned To | Loci | ||||
Priority | low | Severity | tweak | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | PC | OS | Windows Vista | OS Version | meh |
Product Version | 0.31.01 | ||||
Target Version | Fixed in Version | ||||
Summary | 0000377: Doors do not deconstruct when all adjacent walls are removed | ||||
Description | Previously if a door no longer had any adjacent walls it would deconstruct itself. Now the door can remain as a free standing object after the wall is removed. This is potentially an exploitable behavior and should maybe be fixed. | ||||
Steps To Reproduce | 1. place a single wall tile in an open area 2. place door adjacent to this wall 3. remove the wall | ||||
Additional Information | |||||
Tags | door | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-04-04 03:01 | DoctorZuber | New Issue | |||
2010-04-07 19:46 | DoctorZuber | Tag Attached: door | |||
2010-06-22 18:22 | Footkerchief | Relationship added | parent of 0000337 | ||
2010-06-22 18:22 | Footkerchief | Relationship deleted | parent of 0000337 | ||
2010-07-07 16:46 | Creidieki | Note Added: 0009750 | |||
2010-07-07 17:53 | Footkerchief | Note Added: 0009758 | |||
2010-07-07 17:53 | Footkerchief | Note Edited: 0009758 | bug_revision_view_page.php?bugnote_id=0009758#r3756 | ||
2012-03-11 16:12 | vasiln | Note Added: 0021375 | |||
2018-05-22 04:48 | risusinf | Note Added: 0038352 | |||
2018-06-02 11:30 | Loci | Assigned To | => Loci | ||
2018-06-02 11:30 | Loci | Status | new => confirmed |
Notes | |||||
|
|||||
|
|
||||
|
|||||
|
|
||||
|
|||||
|
|
||||
|
|||||
|
|