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0003896Dwarf FortressAdventure Mode -- Generalpublic2011-01-17 08:132013-09-22 18:08
Quil 
 
normalminorrandom
newopen 
PCWin 7
0.31.18 
 
0003896: Member of adventurer's civ gives quest to kill own civ member.
Running around in adventure mode, I go to a castle and request a quest. In return, I get:

"Sometimes animals just get out of control. We are in Brandshark. Seek this place and kill Ahabet Glacialboot the SpearSphinx."

The "We are in" section is obviously the section where it usually says "X is a short walk to the foo."

Using a mod of my own creation that adds a sentient creature and civs for said creature, so it's possible I accidentally added a flag that causes it to become a target for culling quests, judging by the "animals get out of control" part. I've never had a quest given with that preface, so I'm not sure what how those quests usually go.
No tags attached.
related to 0000158new  Faction leader gave task to kill demonic law-giver of same faction 
Issue History
2011-01-17 08:13QuilNew Issue
2011-01-17 11:59QuietustNote Added: 0014893
2011-01-20 07:28FootkerchiefTag Attached: AWAITING UPDATE
2011-01-20 07:28FootkerchiefNote Added: 0014910
2011-01-25 06:39QuilNote Added: 0014927
2013-09-22 18:06FootkerchiefTag Detached: AWAITING UPDATE
2013-09-22 18:08FootkerchiefRelationship addedrelated to 0000158
2018-04-16 17:41HuntthetrollIssue Monitored: Huntthetroll

Notes
(0014893)
Quietust   
2011-01-17 11:59   
When you actually kill the creature, does it make you an enemy of the civilization?
(0014910)
Footkerchief   
2011-01-20 07:28   
Reminder sent to: Quil

When you actually kill the creature, does it make you an enemy of the civilization?
(0014927)
Quil   
2011-01-25 06:39   
Attacking said creature did make me an enemy of the civilisation, yes. Since it was a fortress, things got very bloody very quickly.