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0003944Dwarf FortressDwarf Mode -- Itemspublic2011-02-11 04:452011-02-11 09:04
neilarm 
Logical2u 
normalcrashalways
resolvedduplicate 
Windows7
0.31.18 
 
0003944: Complete crash when using K (look around) on dropped megabeast items
My game will crash completely whenever I attempt to use the K (look around) option on what I can assume is a dropped item by a megabeast/titan. After killing the random beast Im unable to view the items its dropped using the look around button because it crashes instantly.

This happens with all megabeasts ive encountered so not just limited to one.

I havent tried claiming the items through the claim designation d - b - c because I dont want to claim them and put them in stockpiles for it to still crash and cause problems in the future when going through my stockpiles.

The game is obviously still playable by just not using K on the items, butwould be nice to be able to claim them.

Doesnt crash when using Q or V over the objects.

If you need any more info ill try my best to help.
Have reproduced a few times using saves, but still happens every time.
No tags attached.
duplicate of 0003762resolved Baughn Crash on moving (k) cursor over certain spatters with TrueType (long names?) 
Issue History
2011-02-11 04:45neilarmNew Issue
2011-02-11 04:50neilarmIssue Monitored: neilarm
2011-02-11 06:40Logical2uNote Added: 0015080
2011-02-11 06:40Logical2uTag Attached: AWAITING UPDATE
2011-02-11 08:34FootkerchiefRelationship addedduplicate of 0003762
2011-02-11 08:47neilarmNote Added: 0015083
2011-02-11 09:04Logical2uNote Added: 0015084
2011-02-11 09:04Logical2uStatusnew => resolved
2011-02-11 09:04Logical2uResolutionopen => duplicate
2011-02-11 09:04Logical2uAssigned To => Logical2u
2011-02-11 09:04Logical2uTag Detached: AWAITING UPDATE

Notes
(0015080)
Logical2u   
2011-02-11 06:40   
Are you using a truetype font?
(0015083)
neilarm   
2011-02-11 08:47   
It seems that I was, after looking at the link to that other bug report I disabled Truetype (I am using ironhands graphic set) and it seems to have fixed the problem.

Thanks for looking at this :)

Seems that this case is closed
(0015084)
Logical2u   
2011-02-11 09:04   
Hooray for bugs with known resolutions! If you have any further insights could you keep them on 0003762 so we can keep track of them more easily?