Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004202Dwarf FortressDwarf Mode -- Jobs, Itemspublic2011-03-12 06:052011-03-12 09:39
AbuDhabi 
Logical2u 
normalminoralways
resolvedduplicate 
32bit LinuxDebian6
0.31.21 
 
0004202: Large stacks of bones cause ungodly clutter in workshops
The bones of some creatures (particularly megabeasts, but also things like jabberers) yield massive stacks of bones. When dwarves take these stacks into workshops to convert them into more worthwhile things, the workshop becomes cluttered - usually to the maximum amount. Only one bone gets converted into the end product, leading to a massive delay.

This also happens with meat obtained from such creatures, for purposes of cooking.

Perhaps a better idea would be for the dwarves to pick up only one of a stack, if they aren't going to operate on the entire stack at once?

Save: http://www.sendspace.com/file/z3yi1c [^] (DFFD seems down ATM)
1. Load save.
2. Navigate to craftsdwarfs' workshops.
3. See that they are ☼CLT☼ with the huge stacks of bone in them.
stack
duplicate of 0000231resolved Toady One Body parts from large creatures (bones, meat, leather, tusks, etc) slow workshops down due to clutter 
Issue History
2011-03-12 06:05AbuDhabiNew Issue
2011-03-12 06:47Granite26Tag Attached: stack
2011-03-12 09:39Logical2uRelationship addedduplicate of 0000231
2011-03-12 09:39Logical2uStatusnew => resolved
2011-03-12 09:39Logical2uResolutionopen => duplicate
2011-03-12 09:39Logical2uAssigned To => Logical2u

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