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0004312Dwarf FortressCreaturespublic2011-03-23 13:372014-07-18 12:16
Quietust 
Toady One 
normalminorN/A
resolvedfixed 
0.31.21 
0.40.01 
0004312: Creatures using variations fail to redefine SPEED or SWIM_SPEED
Both the ANIMAL_PERSON and GIANT creature variations remove the SPEED and SWIM_SPEED tags, but none of the creatures which make use of these variations declare new speed values. For SPEED, this is probably acceptable in most cases, but the lack of SWIM_SPEED may result in them moving more quickly through water than they are intended.
Probable Quick Fix
related to 0006278resolved Toady One Speedy giant snails. 
Issue History
2011-03-23 13:37QuietustNew Issue
2011-03-23 13:38QuietustNote Added: 0016501
2011-03-23 13:39QuietustNote Edited: 0016501bug_revision_view_page.php?bugnote_id=0016501#r6148
2013-03-07 03:07DwarfuRelationship addedrelated to 0006278
2014-03-25 09:53DwarfuTag Attached: Probable Quick Fix
2014-03-25 14:24DwarfuAssigned To => Dwarfu
2014-03-25 14:24DwarfuStatusnew => acknowledged
2014-07-18 12:01QuietustNote Added: 0026888
2014-07-18 12:16FootkerchiefNote Added: 0026889
2014-07-18 12:16FootkerchiefStatusacknowledged => resolved
2014-07-18 12:16FootkerchiefFixed in Version => 0.40.01
2014-07-18 12:16FootkerchiefResolutionopen => fixed
2014-07-18 12:16FootkerchiefAssigned ToDwarfu => Toady One

Notes
(0016501)
Quietust   
2011-03-23 13:38   
(edited on: 2011-03-23 13:39)
The relevant creatures are gigantic pandas, panda men, giant capybaras, capybara men, cave fish men, olm men, bat men, and cave swallow men.

(0026888)
Quietust   
2014-07-18 12:01   
Now that SPEED and SWIM_SPEED have been removed, this is no longer an issue, provided that every variant creature includes the appropriate gaits.
(0026889)
Footkerchief   
2014-07-18 12:16   
Thanks!