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0004463Dwarf FortressDwarf Mode -- Embark/Setuppublic2011-04-07 05:572011-04-07 06:11
Doskei 
Footkerchief 
normalminorsometimes
resolvedduplicate 
PCWindows 7Enterprise x64
0.31.25 
 
0004463: Embark requirement for Flux Stone ignored
Although I labelled the bug as "sometimes" that's a little inaccurate. I believe the bug is happening all the time, but that in most cases there's a little flux stone available by coincidence.

If you choose "Yes" next to Flux Stone when finding a suitable embark point, that choice is ignored. Sites with no Flux Stone will be "found" as suitable.
In my testing, I was using the following search parameters:

X: 3
Y: 3
Flux: Yes
Aquifer: No
River: Yes
Shallow Metal: Yes
Deep Metal: Yes
Clay: Yes

* Find a suitable site
* Embark
* DFReveal
* DFProspector > Minerals.txt
* Search Minerals.txt for flux stones
I am playing on 31.25 but hate the "Mineral Scarcity" change from 31.19. My mineral scarcity has thus been set at 150. The testing above includes 8 data points, and took a little over an hour. I'd be happy to do more.
No tags attached.
duplicate of 0002440resolved Toady One Flux is ignored in the Site Finder 
Issue History
2011-04-07 05:57DoskeiNew Issue
2011-04-07 06:11FootkerchiefRelationship addedduplicate of 0002440
2011-04-07 06:11FootkerchiefStatusnew => resolved
2011-04-07 06:11FootkerchiefResolutionopen => duplicate
2011-04-07 06:11FootkerchiefAssigned To => Footkerchief

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