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0004522Dwarf FortressDwarf Mode -- Militarypublic2011-04-14 11:372012-03-05 15:53
Phenom II Quad/GTX260Windows 7 (AMD64 version)Windows 7 (AMD64
0004522: Military equip seems to work for the most part but is not thourough.
My dorf, when instructed to equip (2 caps 1 helm 6 hoods, 3 mail shirts 1 breastplate 6 capes, a pair of mittens and a pair of gauntlets, 2 trousers 1 greaves, a pair of socks and a pair of high boots) seems to get creative and interpret these instructions differently every time he gets dressed. I know that he may have issues with the style i ask him to fill out, but Urist McNopants seems that its his choice to walk directly past the stockpile (right next to the armor) to forget both caps, all 6 hoods, both socks, and his trousers.

(all of the items are readily available and non forbidden (brand new also))
1) Create uniform that goes as this.
s. mail shirt
s. mail shirt
s. mail shirt
s. breastplate
s. high boots

2) Tell Urist McNopants that he needs to stop running around naked and go to war/stand in the corner under military order.

3) Witness Urist McNopants' creative spirit.
Did try disbanding and reforming and all that, seemed to change the items that i was missing each time. Sometimes he wanted to wear his mitten and gauntlet on one hand instead of both, I guess that made him Urist McJackson. Im not sure if he thinks this is cute or wants to make sure he never holds a weapon again.
No tags attached.
duplicate of 0004932resolved Toady One Dwarves try to equip armor in order of its production instead of in order specified by uniform 
Issue History
2011-04-14 11:37kingpeonidasNew Issue
2011-04-14 12:57FootkerchiefNote Added: 0017366
2011-04-14 12:57FootkerchiefTag Attached: AWAITING UPDATE
2011-04-14 13:21kingpeonidasNote Added: 0017370
2011-04-14 13:23kingpeonidasNote Edited: 0017370bug_revision_view_page.php?bugnote_id=0017370#r6458
2011-04-14 13:25kingpeonidasNote Added: 0017371
2011-04-14 13:42kingpeonidasNote Added: 0017372
2011-04-15 02:57kingpeonidasNote Added: 0017385
2012-02-27 15:46Rafal99Note Added: 0020806
2012-02-27 17:03FootkerchiefNote Added: 0020811
2012-02-27 17:03FootkerchiefRelationship addedduplicate of 0004932
2012-02-27 17:03FootkerchiefStatusnew => resolved
2012-02-27 17:03FootkerchiefResolutionopen => duplicate
2012-02-27 17:03FootkerchiefAssigned To => Footkerchief
2012-03-05 15:53Logical2uTag Detached: AWAITING UPDATE

2011-04-14 12:57   
Have you tried NOT specifying 10 identical items for every body part?
2011-04-14 13:21   
(edited on: 2011-04-14 13:23)
when specifying only one of each it only gets one of each, thats not gonna be good enough.

? i specified the exact number that he should be wearing.
by cycling it over and over i managed to get him to assign himself the 6 hoods.
so now he is wearing everything exactly as listed but still refuses to wear trousers socks and caps.

also seemed to help to delete all items except for the cloth's then tell him to equip just cloth then adding the armor to the list afterward then cycling 10 or so times and he slowly started picking up more and more items as he went, also went to drink 4 times during the process.

it would however be ideal to not have to cycle the equip process by giving move order, suiting up and canceling move and stripping over and over to get this dorf to take the armor thats sitting right next to him.

2011-04-14 13:25   
after a few more cycles i managed to get him to grab the trousers also.
Currently he is Urist McNosocksncaps.
2011-04-14 13:42   
never mind. he is afraid of the trousers again.
2011-04-15 02:57   
By the way, all of the items (even the ones that he refuses to wear) have the green weapon rack icon next to them (i assume this means he has decided that he should be wearing a specific one, as if he has registered items for him to use)
2012-02-27 15:46   
It seems that the main cause of this bug is 0004932
2012-02-27 17:03   
Okay, we'll go with that.