Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004593Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2011-04-29 07:442014-08-10 11:09
greycat 
Toady One 
normalminorsometimes
resolvedfixed 
LinuxLinuxDebian 6.0 i386
0.31.25 
0.40.06 
0004593: shearing sometimes produces stack of 1 wool, which cannot be used
Shearing an animal usually produces a stack of wool with a size of either 6 or 7. Then these stacks can be woven into thread (yarn). But sometimes you get a stack of size 1 (no brackets at all), and these can't be spun; they just accumulate in the workshop.
Shear lots of animals repeatedly.
http://dffd.wimbli.com/file.php?id=4302 [^] has several instances of unusable single-unit wool stacks in one of the workshops. The eastern one, just north of the eastern large pasture.
No tags attached.
related to 0000808resolved Toady One Processing Raw Turtles only makes one shell per stack, and other stack size issues 
related to 0005816resolved Toady One The last single bone from a stack is unusable refuse 
Issue History
2011-04-29 07:44greycatNew Issue
2011-04-29 08:00Logical2uNote Added: 0017573
2011-04-29 10:23greycatNote Added: 0017574
2011-05-03 20:28kwielandNote Added: 0017616
2011-05-07 11:28FootkerchiefRelationship addedrelated to 0000808
2011-09-14 17:50MorrolanIssue Monitored: Morrolan
2012-05-08 07:29JujuBubuNote Added: 0022450
2012-05-14 08:41FootkerchiefRelationship addedrelated to 0005816
2014-07-31 10:03Toady OneNote Added: 0028040
2014-07-31 10:03Toady OneAssigned To => Toady One
2014-07-31 10:03Toady OneStatusnew => needs feedback
2014-08-04 21:43LociNote Added: 0028353
2014-08-10 11:09FootkerchiefStatusneeds feedback => resolved
2014-08-10 11:09FootkerchiefFixed in Version => 0.40.06
2014-08-10 11:09FootkerchiefResolutionopen => fixed

Notes
(0017573)
Logical2u   
2011-04-29 08:00   
Is it a particular animal's wool that is giving you the size 1 stack?
(0017574)
greycat   
2011-04-29 10:23   
It is a particular species, I think, but not a particular animal. The workshop in the saved game has:

Aban Suluszuntîr's wool
Rakust Regonshen's wool
Aban Suluszuntîr's wool
Rakust Regonshen's wool
Stray Ram wool
Aban Suluszuntîr's wool
Rakust Regonshen's wool
Stray Ram wool
Stray Ewe wool
Stray Ewe wool
Stray Ram wool

Aban is a Ewe, and Rakust is a Ram. So they're all sheep.
(0017616)
kwieland   
2011-05-03 20:28   
Can I add that a sheep butchered yield wool [6], but that wool is unusable. I queue a "Spin thread" jobs and they are canceled. No burrows. They spin the yak (etc) hair to thread fine. Maybe I'm doing something wrong. How did you get it to work greycat? Do you need a specific refuse stockpile?
(0022450)
JujuBubu   
2012-05-08 07:29   
I have single stack sheep wool lying around ( ewes and rams ) which are leftovers from spinning jobs.

I shear normal stacks of 6-8 wool per sheep, which get spun quite well, until only one wool is left over from the stack, which then yields a job cancelation with no job item found.
The same happens to bone stacks.
(0028040)
Toady One   
2014-07-31 10:03   
Once 0.40.06 is out, let me know if this still happens. I've changed the thread spinning code, but it is not 100% clear if it addresses this issue.
(0028353)
Loci   
2014-08-04 21:43   
Verified working in 40.06, although I believe this was fixed along with 0005816 earlier in the 40.x branch.