Dwarf Fortress Bug Tracker - Dwarf Fortress
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0005019Dwarf FortressInit Optionspublic2012-01-12 04:342014-03-26 02:04
Jack Trades 
Logical2u 
normalminoralways
resolvedduplicate 
0.31.25 
 
0005019: [POPULATION_CAP] Not Working
Setting [POPULATION_CAP] to 7 or less prior to embarking still triggers a wave of migrants later during the first year, even if no dwarves was lost.

Magmawiki says that [POPULATION_CAP] only comes to the effect after the first Caravan arrives but I still consider this a bug.
No tags attached.
duplicate of 0002922resolved Toady One Population Cap not working 
Issue History
2012-01-12 04:34Jack TradesNew Issue
2012-01-12 04:53Logical2uNote Added: 0019356
2012-01-12 04:53Logical2uRelationship addedduplicate of 0000643
2012-01-12 04:53Logical2uStatusnew => resolved
2012-01-12 04:53Logical2uResolutionopen => duplicate
2012-01-12 04:53Logical2uAssigned To => Logical2u
2012-01-12 05:30Jack TradesIssue Monitored: Jack Trades
2014-03-26 02:04DwarfuRelationship addedduplicate of 0002922
2014-03-26 02:04DwarfuRelationship deleted0000643

Notes
(0019356)
Logical2u   
2012-01-12 04:53   
Duplicate of 0000643