Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000052Dwarf FortressGeneralpublic2010-04-01 17:192010-06-09 06:47
Rochndil 
Footkerchief 
normalminoralways
closedduplicate 
WindowsXPSP3
 
 
0000052: Graphics
Graphics are NOT working, not sure why. Formatting seems correct, but no tiles are being used.
Turn on graphics, install tileset+config.
I initially thought it was a PNG/BMP issue, but changing the filetype did not correct the problem.
No tags attached.
duplicate of 0000006closed Toady One GRAPHICS:ON causes runtime error 
Issue History
2010-04-01 17:19RochndilNew Issue
2010-04-01 17:32Draco18sNote Added: 0000041
2010-04-02 13:01RochndilNote Added: 0000272
2010-04-06 09:19FootkerchiefRelationship addedduplicate of 0000006
2010-04-06 09:19FootkerchiefStatusnew => resolved
2010-04-06 09:19FootkerchiefResolutionopen => duplicate
2010-04-06 09:19FootkerchiefAssigned To => Footkerchief
2010-06-09 06:47Toady OneStatusresolved => closed

Notes
(0000041)
Draco18s   
2010-04-01 17:32   
See http://www.bay12games.com/dwarves/mantisbt/view.php?id=6 [^]
(0000272)
Rochndil   
2010-04-02 13:01   
Additional testing has provided some interesting, and very odd, behavior. Turning graphics on and specifying a font doesn't cause any problems. However, if you specify graphical tile data (with a txt file in /raw/graphics) during worldgen, the game crashes consistently. However, when you specify graphical tile data in the region raws directory AFTER worldgen, the tiles work properly. It's also necessary to convert any PNGs to BMPs and update the TXT files.