Dwarf Fortress Bug Tracker - Dwarf Fortress
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0005283Dwarf FortressWorld Generation -- Generalpublic2012-02-18 18:212014-07-14 10:29
Toady One 
PCWindows 76.1
0005283: Crash upon accepting/saving a generated world when old-version saves are present
After going to "create a new world" when running DF 34.02, world gen goes fine, but once the world was made, after one has the chance to scroll around the map a bit, pressing the enter key ("Enter: Accept") the game has uniformly crashed. This was tried on everything from a pocket to large map, very short to very long histories, and many other permutations of standard settings. Advanced world gen was not tried.
From main menu, go to "Create New World!", select any of the standard options, and press "enter" to accept the generated map.
This was the error message given by windows:

Problem Event Name: APPCRASH
  Application Name: Dwarf Fortress.exe
  Application Version:
  Application Timestamp: 4f3f88bc
  Fault Module Name: MSVCR100.dll
  Fault Module Version: 10.0.30319.1
  Fault Module Timestamp: 4ba1dbbe
  Exception Code: 40000015
  Exception Offset: 0008d635
  OS Version: 6.1.7600.
  Locale ID: 1033
  Additional Information 1: 53ab
  Additional Information 2: 53ab78575e4e4ce741bf82bee235390b
  Additional Information 3: e3b1
  Additional Information 4: e3b1a94473822fda201cb488de46c708
No tags attached.
related to 0000136new  When embarking on large area, DF hits 2GB memory limit and crashes 
has duplicate 0005303resolved Footkerchief Dwarf Fortress Crashes upon Accepting World Generation. 
has duplicate 0005053resolved Footkerchief Crash at the end of worldgen 
has duplicate 0005395resolved Footkerchief World Gen Crash 
has duplicate 0005515resolved Footkerchief Game crashes on acceptance of newly generated world 
has duplicate 0005525resolved Logical2u Game crashes when accepting a generated world - SDL and memory related 
has duplicate 0005861resolved Footkerchief Crashes after generating a new world 
has duplicate 0005978resolved Footkerchief Giant silt pillars taken from ground at embark. 
has duplicate 0007018resolved Footkerchief CTD on "accept" in world gen 
has duplicate 0007034resolved Footkerchief Segmentation fault when worldgen begins to save world. 
has duplicate 0007230resolved Dwarfu Crash when creating new adventurer 
has duplicate 0007252resolved Footkerchief crash during or right after "offloading" after accepting generated world 
has duplicate 0007470resolved Footkerchief Game crashes upon trying to enter a world after world generation 
related to 0006806resolved Footkerchief Crash after creating the world 
related to 0003968resolved Footkerchief Crash on loading a map for embarking (after overwriting 31.18 with 31.19) 
Issue History
2012-02-18 18:21brcruchairmanNew Issue
2012-02-18 23:57brcruchairmanIssue Monitored: brcruchairman
2012-02-19 00:00brcruchairmanNote Added: 0020096
2012-02-19 00:23brcruchairmanNote Edited: 0020096bug_revision_view_page.php?bugnote_id=0020096#r7512
2012-02-19 08:06FootkerchiefNote Added: 0020123
2012-02-19 08:06FootkerchiefTag Attached: AWAITING UPDATE
2012-02-19 11:07Logical2uRelationship addedrelated to 0005303
2012-02-21 14:09brcruchairmanNote Added: 0020413
2012-02-22 09:04FootkerchiefRelationship replacedhas duplicate 0005303
2012-02-22 09:04FootkerchiefRelationship addedrelated to 0005053
2012-02-22 09:05FootkerchiefSummarySaving a generated world crashes dwarf fortress => Accepting/saving a generated world crashes dwarf fortress
2012-02-22 09:06FootkerchiefRelationship addedhas duplicate 0005395
2012-02-22 09:06FootkerchiefSummaryAccepting/saving a generated world crashes dwarf fortress => Crash upon accepting/saving a generated world
2012-02-22 11:05XotanoNote Added: 0020473
2012-02-29 20:19FootkerchiefRelationship addedhas duplicate 0005515
2012-03-01 19:55Logical2uRelationship addedhas duplicate 0005525
2012-03-03 13:13Logical2uNote Added: 0021030
2012-03-12 12:19FootkerchiefRelationship addedrelated to 0000136
2012-04-24 01:40brcruchairmanNote Added: 0022364
2012-04-24 09:51marqNote Added: 0022369
2012-05-14 08:58FootkerchiefRelationship addedhas duplicate 0005861
2012-05-14 13:18Solarius ScorchNote Added: 0022496
2012-05-14 15:53FootkerchiefSummaryCrash upon accepting/saving a generated world => Crash upon accepting/saving a generated world when old-version saves are present
2012-05-17 10:57FootkerchiefIssue Monitored: Toady One
2012-06-04 06:29FootkerchiefRelationship addedrelated to 0005978
2012-06-06 13:33FootkerchiefRelationship addedrelated to 0005161
2012-06-06 13:34FootkerchiefRelationship deletedrelated to 0005161
2012-06-07 20:15brcruchairmanNote Added: 0022898
2012-07-05 20:17velusipNote Added: 0023167
2014-01-20 19:42FootkerchiefRelationship replacedhas duplicate 0005978
2014-01-26 08:44FootkerchiefRelationship replacedhas duplicate 0005053
2014-01-26 08:44FootkerchiefIssue Monitored: lightman
2014-01-26 08:44FootkerchiefIssue Monitored: Symmetry
2014-01-26 08:44FootkerchiefIssue Monitored: wRAR
2014-01-26 08:44FootkerchiefIssue Monitored: hyperactiveChipmunk
2014-01-26 08:44FootkerchiefIssue Monitored: tasteful
2014-01-26 08:44FootkerchiefIssue Monitored: rmric0
2014-01-26 08:44FootkerchiefIssue Monitored: nCrazed
2014-07-09 18:52lightmanIssue End Monitor: lightman
2014-07-11 07:27FootkerchiefRelationship addedrelated to 0005238
2014-07-11 07:28FootkerchiefRelationship deletedrelated to 0005238
2014-07-11 07:28FootkerchiefRelationship addedrelated to 0007018
2014-07-11 07:28FootkerchiefRelationship addedchild of 0006780
2014-07-11 07:28FootkerchiefRelationship replacedrelated to 0006780
2014-07-11 07:29FootkerchiefRelationship deletedrelated to 0006780
2014-07-11 07:29FootkerchiefRelationship addedrelated to 0006806
2014-07-11 07:30FootkerchiefRelationship replacedhas duplicate 0007018
2014-07-11 07:30FootkerchiefRelationship addedhas duplicate 0007034
2014-07-11 08:12FootkerchiefTag Detached: AWAITING UPDATE
2014-07-11 12:15darklord92Note Added: 0025822
2014-07-13 21:52blockplannerNote Added: 0026276
2014-07-13 23:51FootkerchiefRelationship addedhas duplicate 0007230
2014-07-13 23:51FootkerchiefRelationship addedhas duplicate 0007252
2014-07-13 23:51FootkerchiefRelationship addedrelated to 0003968
2014-07-14 07:20dree12Note Added: 0026318
2014-07-14 07:20dree12Note Edited: 0026318bug_revision_view_page.php?bugnote_id=0026318#r9809
2014-07-14 07:22dree12Note Edited: 0026318bug_revision_view_page.php?bugnote_id=0026318#r9810
2014-07-14 10:29Toady OneStatusnew => resolved
2014-07-14 10:29Toady OneFixed in Version => Next Version
2014-07-14 10:29Toady OneResolutionopen => fixed
2014-07-14 10:29Toady OneAssigned To => Toady One
2014-07-18 22:42FootkerchiefRelationship addedhas duplicate 0007470

2012-02-19 00:00   
(edited on: 2012-02-19 00:23)
Just tried this again in an Einsteinian Insane fashion; apparently, this bug exists on the SDL download, but not the Legacy download. That is, attempting the exact same steps on a Legacy download works normally, no crash, but on an SDL download, I couldn't avoid the crash. Not sure what this means, but I figure it'll be dismissed if it was just user error.
---Edit 2/19/2012---
After messing around with this some more, I discovered that it has less to do with an SDL versus Legacy download so much as the directory the install was put in. Both the SDL and Legacy downloads, when put in my old DF directory of C:\Dwarf Fortress, would not run. However, both of the same downloads when put in my download folder (e.g., C:\Users\Andrew W\Downloads\df_34_02_win) would work. Perhaps this has more to do with the directory than the version?

2012-02-19 08:06   
Can you confirm that it has anything to do with whether the map has been scrolled around?
2012-02-21 14:09   
Yes, I can confirm that it's independent of map scrolling; pressing enter immediately upon the completion of the world results in the same error, given that it's in a C:\Dwarf Fortress directory. Scrolling when playing on the game located in my download directory, scrolling did not interfere with the saving of the world; I can play just fine in that directory, just not at all in the C:\Dwarf Fortress one. Now I wish I could figure out how to change the bug report's urgency from “urgent” to “minor” when the workaround is so easy, and problem is so specific.
2012-02-22 11:05   
strange i don't seem to have that problem. but i did have a different one that went with aborting world gen early, wasn't really a crash tho.
2012-03-03 13:13   
brcruchairman, can you see if this is a problem due to DF running out of memory with your SDL download? The specific error message you reported has been around for a long time and I suspect that memory usage is to blame.
2012-04-24 01:40   
I can try; how would I go about doing that? Is there some program I'd run, or some setting I'd change?
2012-04-24 09:51   
Additional info: I tried to convert some saves from 0.31.25 When DF failed to recognize them, I went ahead and tried to generate a new world, without removing the old files from the save directory. Same error, crashes on accept. Did this several times with a clean install. Removed the save files, tried again, bug averted.
Solarius Scorch   
2012-05-14 13:18   
I confirm marq's case: after removing old worlds from the previous versions, the bug no longer occurred.
2012-06-07 20:15   
Well, one way or another, this bug is gone as of 0.34.11; I downloaded the newest version, put it in my C:\Dwarf Fortress directory, generated a new world on totally standard settings, and it saved just fine. Tried again with a pocket dimension, very short history and the same thing. Whatever it was, the issue appears to be fixed.
2012-07-05 20:17   
Are you sure this isn't some sort of permissions issue?

e.g. I was getting this same problem with Linux version 0.34.11 until I cleared the "current" and "region1" directories out of my saves with incorrect permissions:

Depending on your distribution/installation method your saves might be stowed elsewhere.
2014-07-11 12:15   
Can confirm permissions issue as above, clearing out the saves directory fixed it for me.
2014-07-13 21:52   
Issue seems to be present in the latest version. Clearing out an old save fixed the crash on an otherwise brand new extracted windows SDL 0.40.03
2014-07-14 07:20   
(edited on: 2014-07-14 07:22)
I ran across this issue recently and have diagnosed its cause. Basically, the game does not delete files from the old world when overwriting it with the new world's files. This means there are many files that are not related to the new world. One way to fix it is to sort the files by "last modified" date and delete the files that were last modified before the rest, as they are leftover files from the old world.

There is no other corruption aside from that.

When the two versions are very similar but still incompatible, like in 0007230 between 0.40.02 and 0.40.03, there is the additional twist that often the world *will* save properly. Some actions are even possible without immediate crashing, such as running the calendar before playing.