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0005337Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2012-02-20 10:562012-02-26 14:41
bhaktivedanta 
 
normalmajorhave not tried
newopen 
LinuxUbuntu 11.10
0.34.02 
 
0005337: Ordering military to kill were-dwarf results in loyalty cascade
My fort got attacked ba a weredeer, that infected some dwarfs. After I got the message "UristMcWeredeer has transformed into a weredeer", I ordered my squad to hunt him down. However, they failed to get him, before he transformed back. I left the job running for a while, dont know, if they continued the hunt on the transformed-back dwarf. Then I cancelled the kill order. But then I started getting job cancellations: UristMcJobfailed cancles job, interrupted by Ranger/Hammerdwarf,... Seems to me like the squad members had in some way become tagged as hostile to the fortress. They did not seem to go back to their professions either, still Ranger/Hammerdwarf etc.
I started a new fortress. I am currently waiting for the next werebeast to try and reproduce.
No tags attached.
related to 0003259new  Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 
has duplicate 0005448resolved Knight Otu Loyalty cascade from killing a werebeast dwarf while not transformed 
has duplicate 0005962resolved Footkerchief dwarves stuck in a loop going to recover wounded, interrupted by the dwarf who's wounded 
has duplicate 0006127resolved Knight Otu after killing werecreature, military is attacked by dogs/citizens, loyalty cascade?, lycanthropy? 
Issue History
2012-02-20 10:56bhaktivedantaNew Issue
2012-02-20 11:00FootkerchiefNote Added: 0020276
2012-02-20 11:01FootkerchiefSummaryDwarf cancels job: interrupted by other dwarf => Attempting to kill were-dwarf results in loyalty issues
2012-02-20 11:02FootkerchiefSummaryAttempting to kill were-dwarf results in loyalty issues => Attempting to kill were-dwarf results in conflicting loyalties
2012-02-20 12:25FootkerchiefSummaryAttempting to kill were-dwarf results in conflicting loyalties => Ordering military to kill were-dwarf results in conflicting loyalties
2012-02-26 12:33Darth GW7Note Added: 0020758
2012-02-26 13:02Knight OtuRelationship addedhas duplicate 0005448
2012-02-26 14:40FootkerchiefSummaryOrdering military to kill were-dwarf results in conflicting loyalties => Ordering military to kill were-dwarf results in loyalty cascade
2012-02-26 14:41FootkerchiefRelationship addedrelated to 0003529
2012-02-26 14:41FootkerchiefRelationship deletedrelated to 0003529
2012-02-26 14:41FootkerchiefRelationship addedrelated to 0003259
2012-05-28 11:28FootkerchiefRelationship addedparent of 0005962
2012-07-24 13:34Knight OtuRelationship addedhas duplicate 0006127
2012-07-24 13:34Knight OtuIssue Monitored: nshapter
2014-01-27 19:00FootkerchiefRelationship replacedhas duplicate 0005962
2014-01-27 19:00FootkerchiefIssue Monitored: LogicalDash

Notes
(0020276)
Footkerchief   
2012-02-20 11:00   
When you get a save, please upload it to http://dffd.wimbli.com/ [^]
(0020758)
Darth GW7   
2012-02-26 12:33   
http://dffd.wimbli.com/file.php?id=5703 [^]
I got one here.