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0005484Dwarf FortressMiscellaneous Crashespublic2012-02-27 16:402012-02-28 07:25
resolvedunable to reproduce 
PCWindows 7 64Feb 27, 2012
0005484: Crash when viewing minotaur corpse
Using k to attempt to view (and dump) the corpse of a Minotaur that had invaded causes the client to stop responding and crash. When k is attempted to be moved onto the pool of blood around the Minotaur is when the crash occurs. As there is no space that is blood-free I can't verify if it also crashes when moved onto the corpse itself.
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related to 0005446resolved Baughn Crash when using TrueType, always happens when text runs off the screen. 
Issue History
2012-02-27 16:40SaywarderNew Issue
2012-02-27 17:00FootkerchiefNote Added: 0020810
2012-02-27 17:01FootkerchiefTag Attached: AWAITING UPDATE
2012-02-27 18:41SaywarderNote Added: 0020818
2012-02-27 18:45Logical2uNote Added: 0020819
2012-02-27 18:45Logical2uStatusnew => resolved
2012-02-27 18:45Logical2uResolutionopen => unable to reproduce
2012-02-27 18:45Logical2uAssigned To => Logical2u
2012-02-27 19:11FootkerchiefTag Detached: AWAITING UPDATE
2012-02-28 07:25FootkerchiefRelationship addedrelated to 0005446

2012-02-27 17:00   
Reminder sent to: Saywarder

Does it still crash if you disable TrueType in init.txt?
2012-02-27 18:41   
I didn't know how to do anything like that, and now, unfortunately, the blood around the corpse has washed away and I'm able to view the item with no crash. I'll backup a save next time I find something like this so I can be more helpful.
2012-02-27 18:45   
It's in the init.txt options. DF Folder -> Data -> Init -> init.txt.

It sounds like it your latest note that you can't reproduce it, though. If you do manage to reproduce it later, you can reopen this report.