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0005638Dwarf FortressInit Optionspublic2012-03-13 18:452012-03-13 20:20
normalminorhave not tried
SDLWindows XP
0005638: Population Cap is Set, but Dwarves Still Migrate to the Fortress
I set the [POPULATION_CAP] in d_init.txt to [POPULATION_CAP:40] so that I would have a number of dwarves that would be easier to manage, but I have since then had my total population rise to sixty-two and higher thanks to receiving several waves of migrants.
I have also set the d_init.txt file to disallow invaders, temperature, and weather. I set the [BABY_CHILD_CAP] to [BABY_CHILD_CAP:100:40]. I am also using a modified small region that allows titans to attack at either forty dwarves, one-hundred-thousand created wealth, or one-hundred-thousand exported wealth, and I have a necromancer in my fortress.
No tags attached.
duplicate of 0002922resolved Toady One Population Cap not working 
Issue History
2012-03-13 18:45LindskoldNew Issue
2012-03-13 19:46Logical2uNote Added: 0021454
2012-03-13 19:46Logical2uRelationship addedduplicate of 0002922
2012-03-13 19:46Logical2uStatusnew => resolved
2012-03-13 19:46Logical2uResolutionopen => not fixable
2012-03-13 19:46Logical2uAssigned To => Logical2u
2012-03-13 20:20FootkerchiefResolutionnot fixable => duplicate
2012-03-13 21:11Logical2uNote Edited: 0021454bug_revision_view_page.php?bugnote_id=0021454#r8004

2012-03-13 19:46   
(edited on: 2012-03-13 21:11)
duplicate of 0002922.

Edit: and I managed to close this report with the wrong resolution. Thanks Foot.