Dwarf Fortress Bug Tracker - Dwarf Fortress | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0006063 | Dwarf Fortress | Dwarf Mode -- Jobs, Hauling | public | 2012-06-30 09:54 | 2012-06-30 09:54 | |||||
Reporter | Quietust | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |||||
Status | new | Resolution | open | |||||||
Platform | OS | OS Version | ||||||||
Product Version | 0.34.11 | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0006063: Filling container from items on floor does not properly respect container capacity | |||||||||
Description | If a large quantity of items are dumped in a single tile and a dwarf comes by with a container to gather them up, all of them will be placed into the container, regardless of its size. I have not tested scattering the items across multiple tiles - it's possible it will work better in that case (i.e. checking the container capacity at each tile). | |||||||||
Steps To Reproduce | 1. Embark with 1000 seeds and 1 empty bag. 2. Observe that each bag has 300 seeds in it. This is seemingly normal, based on seeds having a volume of 10 and bags having a capacity of 3000 (equivalent to [CONTAINER_CAPACITY:30000]). 3. Remove all of the seeds from their bags. I did this using DFHack to set the item's wear to an extremely high value, causing it to immediately disintegrate. 4. Create a 1-tile food stockpile. 5. Observe as a dwarf picks up the empty bag and stuffs all 1000 seeds into it. | |||||||||
Additional Information | ||||||||||
Tags | No tags attached. | |||||||||
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Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2012-06-30 09:54 | Quietust | New Issue | ||||||||
2014-01-29 18:51 | Footkerchief | Relationship added | related to 0002562 |
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