Dwarf Fortress Bug Tracker - Dwarf Fortress
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0006750Dwarf FortressDwarf Mode -- Itemspublic2014-07-08 18:592015-01-06 10:54
Toady One 
normalmajorhave not tried
0006750: Muck root and bloated tuber seeds are displayed without a name (e.g. " [9]")
I embarked with 3 empty wild boar leather bags. 2 of them are now laying around in my still, empty - presumably after having seeds taken out of them - but claiming that they still have Contents.

http://fuzzrug.com/uploaded/femaledave/40_Empty_Bag.png [^]

Pressing Enter to "view selected" gives the details that this Nothing has a basic value of 1 dwarfbuck, and a weight less than 1 Urist. Its description reads "This is a ."

My dwarves are piling up individual seeds in the stockpile now, so presumably the game thinks those wild boar leather bags are unavailable for more seeds.
Dump seeds from a bag? Might need to be a bag brought from embark.
No tags attached.
has duplicate 0006841resolved lethosor Brewing items without seeds causes items with no name to appear in the still 
has duplicate 0007296resolved Footkerchief A kitchen item with no name 
has duplicate 0007304resolved Footkerchief Cook makes meal using blank ingredients 
has duplicate 0008106resolved Footkerchief Mystery seeds with no name. 
has duplicate 0008688resolved lethosor Bugged items appear empty or undefined, result in blank/black tiles. 
Issue History
2014-07-08 18:59ButtonNew Issue
2014-07-08 19:01DwarfuNote Added: 0025208
2014-07-08 19:01DwarfuAssigned To => Dwarfu
2014-07-08 19:01DwarfuStatusnew => needs feedback
2014-07-08 19:16ButtonNote Added: 0025214
2014-07-08 19:16ButtonStatusneeds feedback => assigned
2014-07-08 19:25DwarfuNote Added: 0025218
2014-07-08 19:25DwarfuStatusassigned => needs feedback
2014-07-08 19:42ButtonNote Added: 0025223
2014-07-08 19:42ButtonStatusneeds feedback => assigned
2014-07-09 09:25DwarfuNote Added: 0025333
2014-07-09 09:25DwarfuStatusassigned => needs feedback
2014-07-09 10:08bagofholdingNote Added: 0025346
2014-07-09 10:21FootkerchiefRelationship addedrelated to 0006841
2014-07-09 17:26ButtonNote Added: 0025421
2014-07-09 17:26ButtonStatusneeds feedback => assigned
2014-08-12 11:21DwarfuStatusassigned => acknowledged
2014-08-12 11:21DwarfuRelationship replacedchild of 0006841
2014-08-13 11:44ButtonNote Added: 0028963
2014-10-05 22:18SivartyNote Added: 0030547
2014-12-29 20:34lethosorSummaryEmpty Bags full of Nothing => Muck root and bloated tuber seeds are displayed without a name (e.g. " [9]")
2014-12-29 20:35lethosorStatusacknowledged => confirmed
2014-12-29 20:35BenLubarNote Added: 0031558
2014-12-29 20:36lethosorRelationship replacedhas duplicate 0006841
2014-12-29 20:36lethosorIssue Monitored: walberg
2014-12-29 20:36lethosorRelationship addedhas duplicate 0007296
2014-12-29 20:37lethosorRelationship addedhas duplicate 0007304
2014-12-29 20:37lethosorRelationship addedhas duplicate 0008106
2015-01-06 08:13ButtonNote Added: 0031734
2015-01-06 10:54Toady OneNote Added: 0031739
2015-01-06 10:54Toady OneStatusconfirmed => resolved
2015-01-06 10:54Toady OneFixed in Version => Next Version
2015-01-06 10:54Toady OneResolutionopen => fixed
2015-01-06 10:54Toady OneAssigned ToDwarfu => Toady One
2015-01-20 18:37lethosorRelationship addedhas duplicate 0008688

2014-07-08 19:01   
What jobs was your still performing? Which plants were in use?
2014-07-08 19:16   
Brew plants. I don't remember which plants exactly were in use, but some combination of prickle berry, turnips, and/or longland grass.
2014-07-08 19:25   
So you were using "brew drink from plant" and not "brew drink from fruit"?
2014-07-08 19:42   
Definitely brew from plant. I didn't have any fruits yet at that time.
2014-07-09 09:25   
Thanks for the follow-ups...I'm going to leave this as feedback for now in case anyone can zero-in on the specific seed or reaction problem.
2014-07-09 10:08   
I submitted a bug report under 6841 that is likely the cause of this issue. Brewing muck root (or likely anything that does not have a seed entry in the raws causes items without a description to appear)
2014-07-09 17:26   
Ooh, I do think I brewed a bloated tuber earlier! So those might have been bloated tuber "seeds"?
2014-08-13 11:44   
I haven't seen this since 0.40.1; it may be fixed already.
2014-10-05 22:18   
Still happening in my current game wich was migrated from 0.40.12 to 0.40.13 during previous reclaim. Seeds were in still by still till reclaim. Save is centered on there current location.
Here is a save.
http://dffd.wimbli.com/file.php?id=9866 [^]
2014-12-29 20:35   
http://i.imgur.com/iIwYa8j.png [^]

hide root and bloated tuber. They're both missing [USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE].
2015-01-06 08:13   
For anyone who's seriously bothered by this bug, there's a workaround.

Create a material in each of the offending plants (I called mine FAKESEED) with [SPEC_HEAT:1] and [HEATDAM_POINT:1]. Then replace [MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:SEED] with [MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:FAKESEED] in the STRUCTURAL definition. The fake seed will disintegrate immediately after being produced.
Toady One   
2015-01-06 10:54   
This had to be fixed in the raws, so the fix will only apply to 0.40.24+. I also added some new error logs to highlight these sorts of problems.