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0007556Dwarf FortressLegends Mode -- Map Exportpublic2014-07-22 01:232020-03-04 22:26
Sorg 
 
normalcrashhave not tried
newopen 
Intel x64Windows7
0.40.04 
 
0007556: Game crashes when exporting detailed map
After genning a world and playing for a while (both adventure and fort mode) I try to export detailed maps from legends mode, but the game crashes when it gets to column 36. This only happens when I export "Standard biome + site map" and "Structures/fields/roads/etc."
I guess it's because of retired (not abandoned) fort. Before that, the export worked as it should.
Haven't tried, but:
1. Gen a world
2. Play fort mode.
3. Retire fort.
4. Try to export "Standard biome + site map"
Save: http://dffd.wimbli.com/file.php?id=9115 [^]
The world was generated in v0.40.03
No tags attached.
has duplicate 0006744resolved Footkerchief game stops while exporting detailed map 
related to 0007803new  CTD when hitting p to export a map 
Issue History
2014-07-22 01:23SorgNew Issue
2014-07-22 06:50FootkerchiefRelationship addedhas duplicate 0006744
2014-08-02 15:52FootkerchiefRelationship addedrelated to 0007803
2014-10-03 00:46bralbaardNote Added: 0030512
2020-03-04 22:26Shonai_DwellerNote Added: 0040312

Notes
(0030512)
bralbaard   
2014-10-03 00:46   
I have another save game with the same problem, the crash happens when exporting structures/fields/roads/etc.

http://dffd.wimbli.com/file.php?id=9853 [^]

This map also has a number of player created fortresses. However, it crashes on line 19 and for as far as I know there is no player created fortress on that line. If I remember correctly the map was generated in 40.08, but I have since upgraded my DF copy to 40.13
(0040312)
Shonai_Dweller   
2020-03-04 22:26   
Two new worlds generated in 47.04, both crash on Export Detailed Maps. No games played in either world.

World 1 (crashes on column 10, always).
http://dffd.bay12games.com/file.php?id=14897 [^]

World 2 (crashes on column 86, always)
http://dffd.bay12games.com/file.php?id=14898 [^]

Modded raws in both saves. However they shouldn't effect this. I've generated several worlds in 47.04 which can be exported fine, including worlds generated in between creating these two worlds.