Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000791Dwarf FortressDwarf Mode -- Jobs, Haulingpublic2010-04-08 06:372014-09-14 09:43
Nukeitall 
Toady One 
lowminoralways
resolvedfixed 
PCXPSP3
0.31.01 
0.40.07 
0000791: Even with hauling labors off, dwarves continue to haul to trade depot and harvest food
Much as the title says, even with hauling entirely disabled dwarves continue to haul/harvest some items. This makes dedicated "medical/idle" dwarves less effective.
Disable all labors, watch dwarf work.
Relatively minor.
hauling, labors
related to 0003887resolved Toady One Construction of "Upright weapon" [b][T][S] doesn't require any particular labor 
related to 0004072resolved Toady One Dwarves drag animals to pen/pit/cage/restraint without Animal Hauling enabled 
has duplicate 0001085closed Footkerchief Dwarves doing "Bring item to Depot" without any hauling or other labor enabled. 
has duplicate 0002993resolved Footkerchief Dwarf brings goods to depot; hauling labor disabled 
has duplicate 0006125resolved Footkerchief Chief Medical Dwarf continues to take hauling jobs even though all hauling labors are off 
related to 0004370resolved Toady One There's no labor to control the "Pull the lever" job 
related to 0002560resolved Toady One Remove construction task prioritized too high, labor can't be disabled, children help out 
related to 0007718resolved Toady One Placing corpses in coffins requires Item Hauling instead of Burial labor 
related to 0008665confirmed Footkerchief Bring Item to Depot supersedes and cancels other jobs 
Issue History
2010-04-08 06:37NukeitallNew Issue
2010-04-08 10:05FootkerchiefNote Added: 0002073
2010-04-08 10:05FootkerchiefIssue Monitored: Footkerchief
2010-04-08 10:17HistoryLessensNote Added: 0002077
2010-04-08 12:21tigger89Note Added: 0002119
2010-04-08 13:21derigoNote Added: 0002138
2010-04-08 13:45KennelTag Attached: hauling
2010-04-08 13:45KennelTag Attached: labors
2010-04-08 16:34FootkerchiefNote Added: 0002191
2010-04-11 15:47FootkerchiefTag Attached: AWAITING UPDATE
2010-04-11 17:03NukeitallNote Added: 0002906
2010-04-11 18:33FootkerchiefNote Added: 0002938
2010-04-11 18:33FootkerchiefStatusnew => resolved
2010-04-11 18:33FootkerchiefResolutionopen => no change required
2010-04-11 18:33FootkerchiefAssigned To => Footkerchief
2010-04-13 09:25FootkerchiefSummaryEven with hauling labors off, dwarves continue to haul => Even with hauling labors off, dwarves continue to haul to trade depot and harvest food
2010-04-13 09:26FootkerchiefRelationship addedhas duplicate 0001085
2010-05-17 18:14Logical2uTag Detached: AWAITING UPDATE
2010-05-17 18:14Logical2uIssue End Monitor: Footkerchief
2010-06-09 06:45Toady OneStatusresolved => closed
2010-08-09 17:52FootkerchiefAssigned ToFootkerchief =>
2010-08-09 17:52FootkerchiefStatusclosed => new
2010-08-09 17:52FootkerchiefNote Added: 0011678
2010-08-09 17:53FootkerchiefRelationship addedhas duplicate 0002993
2010-08-09 17:53FootkerchiefTag Attached: Intentional/Expected?
2010-08-10 00:23Lord_DakstarNote Added: 0011686
2010-08-11 13:27hyndisNote Added: 0011721
2011-02-06 15:11DwarfuResolutionno change required => open
2011-03-24 09:47KogutNote Added: 0016515
2011-03-24 10:02FootkerchiefRelationship addedrelated to 0003887
2011-03-27 23:34FootkerchiefRelationship addedrelated to 0004370
2011-03-28 01:21FootkerchiefRelationship addedrelated to 0002560
2011-03-31 01:55KogutIssue Monitored: Kogut
2012-01-30 12:46FootkerchiefTag Detached: Intentional/Expected?
2012-01-30 12:46FootkerchiefRelationship addedrelated to 0004072
2012-01-30 12:47FootkerchiefSticky IssueNo => Yes
2012-02-23 16:23Rafal99Note Added: 0020574
2012-02-23 16:25Rafal99Issue Monitored: Rafal99
2012-03-30 07:22KogutNote Added: 0021916
2012-06-08 06:56KogutNote Added: 0022913
2012-07-01 07:01ZegNote Added: 0023134
2012-07-09 03:28YossitaruNote Added: 0023189
2012-09-06 18:38UristMcDorfNote Added: 0023534
2012-09-08 12:14arclanceIssue Monitored: arclance
2014-07-19 04:04HarmonicaNote Added: 0026938
2014-07-19 04:04HarmonicaIssue Monitored: Harmonica
2014-08-08 09:07FootkerchiefAssigned To => Footkerchief
2014-08-08 09:07FootkerchiefStatusnew => confirmed
2014-08-09 15:10Toady OneStatusconfirmed => resolved
2014-08-09 15:10Toady OneFixed in Version => Next Version
2014-08-09 15:10Toady OneResolutionopen => fixed
2014-08-09 15:10Toady OneAssigned ToFootkerchief => Toady One
2014-08-20 02:29Rafal99Issue End Monitor: Rafal99
2014-08-21 15:49FootkerchiefRelationship addedhas duplicate 0006125
2014-08-21 15:49FootkerchiefIssue Monitored: SirusEasyE
2014-09-12 22:25FootkerchiefRelationship addedrelated to 0007718
2014-09-14 09:43lethosorSticky IssueYes => No
2014-12-25 22:20FootkerchiefRelationship addedrelated to 0008665

Notes
(0002073)
Footkerchief   
2010-04-08 10:05   
All types of hauling, or just some types?
(0002077)
HistoryLessens   
2010-04-08 10:17   
I can remember seeing a farmer with only food hauling and burial enabled hauling stone crafts to the trade depot.
(0002119)
tigger89   
2010-04-08 12:21   
My dwarf with only food and furniture hauling enabled grabbed a pickaxe and got confused about what to do with it.
(0002138)
derigo   
2010-04-08 13:21   
Not a bug.

All dwarves participate in hauling stuff to the depot, and have for time out of mind. All dwarves will harvest plants from farms, unless you tell them not to in the orders menu by pressing [o][h]. Dwarves who drink booze they find lying around will then haul the barrel to a booze stockpile if one is available. All of these behaviors are the same as they've always been.

I've been playing the new version for a while and I haven't seen any weird hauling behavior like dwarves with no item hauling randomly picking up items and getting confused.

I wonder how dwarves who are restricted in a burrow which does not include the trade depot interact with that now...?
(0002191)
Footkerchief   
2010-04-08 16:34   
Nukeitall, was there anything that wasn't accounted for by derigo's explanation above?
(0002906)
Nukeitall   
2010-04-11 17:03   
Seems adequate - I suppose it would be nothing new.
(0002938)
Footkerchief   
2010-04-11 18:33   
Alright, I'll close it then.
(0011678)
Footkerchief   
2010-08-09 17:52   
Reopening just in case this is a bug.
(0011686)
Lord_Dakstar   
2010-08-10 00:23   
Just because "they always have" doesn't mean this isn't a bug.

I have often wanted SOME of my dwarves to honor me turning off all hauling duties when moving goods to the Trade Depot. For instance--- the broker. Having the broker haul and haul and haul gets in the way of havin the broker trade. If you have some items that are a long way away, and you see that warning message "The merchants are leaving soon", the last thing you want to see is your broker do is drop their current load at the trade depot, and go back to hauling more goods.

And using the r (RemCur) in the Unit Manager screen really upsets a broker. They will then stand around for the better part of a month, if not a season, before deciding to do something.
(0011721)
hyndis   
2010-08-11 13:27   
Some tasks are not linked to a labor. Moving things to a trade depot or pulling levers isn't attached to any labor, so those things cannot be turned on or off.

As for harvesting you can change it to allow all dwarves harvest or only farmers harvest in the orders menu. Default is all dwarves harvest, but I change it to farms only just out of my own personal preference.
(0016515)
Kogut   
2011-03-24 09:47   
similar: 0003887
(0020574)
Rafal99   
2012-02-23 16:23   
They also "haul" animals to pastures or cages even with all hauling labors disabled.
There is "animal hauling" labor, and it should have use in such situations.
(0021916)
Kogut   
2012-03-30 07:22   
@Rafal99 - it is reported as 0004072: Animal Hauling without job enabled
(0022913)
Kogut   
2012-06-08 06:56   
still in 34.11
(0023134)
Zeg   
2012-07-01 07:01   
I have my farmers with no hauling labours set, and 'only farmers harvest' on, but they harvest one/some of the crops before running all the way to the food stockpile to pick up a barrel, running back to fill it with the newly picked crops, and then back to the pile to drop the barrel off.

You could say that whole process is considered 'harvesting', but it's annoyingly inefficient.
(0023189)
Yossitaru   
2012-07-09 03:28   
I can pretty much confirm that dwarves who have the hauling jobs disabled will haul everything, at least as of 34.11.
Due to a horribly over bloated supply of finished goods, everyone is so intent on collecting all the clothes and trinkets to fill up the space. It's been to the point where patients will die of dehydration because nobody wants to leave a sock on the floor to give the suffering fool some water.
They're even plenty happy to put the former patient into a coffin without the burial labor enabled.
(0023534)
UristMcDorf   
2012-09-06 18:38   
Depot-hauling jobs can be cancelled by un-designating for trade anything still marked "pending". (or maybe, finding the item they're assigned to haul via viewing the job on the 'j'obs screen, and undesignating any matching still-pending items).

The farmer-barrel-hauling job is a result of the bin/barrel hauling rework. Frankly, while it's great to have a dwarf haul a barrel or bin to collect 10 things, it's rather inefficient (and really annoying) to have them run over and drag a barrel to store plants, then drag the barrel back, rather than simply pick up the one pig tail he's just harvested and carry it to the barrel.

I'm not sure of precisely where exactly the cut-off should be (2 items? 3?), but surely a container-storing job for a single item should haul the item to the container, rather than the container to the item (and back), especially if the container is a heavy weapons or armor bin.
(0026938)
Harmonica   
2014-07-19 04:04   
Still a bug in DF 2014 (for the reasons in above comment).