Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000819Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2010-04-08 13:322010-06-09 06:46
0000819: Clothing-maker needs 10000 dyed cloth to make a bag if there is no dyed cloth
I had forgotten that I had set the workshop orders to use only dyed cloth. I requested that 10 cloth bags be made when I only had un-dyed rope reed cloth. The cancellation message read as follows.

—shrir `IW' Shemarzes, Weaver cancels Construct cloth Bag: Needs 10000 dyed plant cloth.

This was x10 for the ten bags.

Setting the workshop orders to use any cloth resulted in no problem for a subsequent request for ten cloth bags.

Resetting the workshop orders to only dyed cloth and asking for a cloth bag resulted again in the error message above.
Set workshop orders to use only dyed cloth. Be sure you have no dyed cloth. Request that a cloth bag be made at the clothier's workshop.
cloth, workshop
duplicate of 0000040resolved Toady One "Dwarf cancels Make Cloth Item : Needs 10000 plant cloth" 
Issue History
2010-04-08 13:32slinkNew Issue
2010-04-08 13:37FootkerchiefNote Added: 0002148
2010-04-08 13:37FootkerchiefRelationship addedduplicate of 0000040
2010-04-08 13:37FootkerchiefStatusnew => resolved
2010-04-08 13:37FootkerchiefResolutionopen => duplicate
2010-04-08 13:37FootkerchiefAssigned To => Footkerchief
2010-04-08 13:38MSevenTag Attached: cloth
2010-04-08 13:38MSevenTag Attached: workshop
2010-06-09 06:46Toady OneStatusresolved => closed

2010-04-08 13:37   
Hi slink! This is probably a duplicate of 0000040, and the "needs 10000 cloth" part is a badly-worded version of "needs cloth item of size 10000", which should mean any cloth item that hasn't had bandages ripped off it. That other report had "10 000" instead of "10000" -- I just now retitled it to make it easier to search for.

I'm assuming it behaves the same with dyed and undyed cloth, but if there's something particular about dyed cloth, feel free to open this issue back up.