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0008569Dwarf FortressDwarf Mode -- Artifactspublic2014-11-20 08:462017-11-19 23:08
TKGP_ 
 
normalminorhave not tried
newopen 
DF 40.16Windows7
0.40.16 
 
0008569: Artifact completed outside of workshop.
A dwarf in a strange mood claimed a mason's workshop, brought over the required items, then began his mysterious construction. Shortly afterwards I noticed he was about 30 blocks away from the shop, standing still. After waiting a little while he completed the artifact as usual, all while standing in the wood stockpile. I didn't see when he moved but there were Gray Langurs running around terrorizing the populace at the time so I would assume dwarves can be scared out of their workshops while in a mood without stopping the task properly.
No tags attached.
child of 0009833acknowledged Loci Moody dwarf scared from the workshop doesn't return to claimed workshop, goes insane after some time 
Issue History
2014-11-20 08:46TKGP_New Issue
2014-11-20 09:34TKGP_Issue Monitored: TKGP_
2014-11-20 09:34TKGP_Issue End Monitor: TKGP_
2015-02-17 19:29Larix2Note Added: 0032244
2015-02-17 19:30Larix2Note Edited: 0032244bug_revision_view_page.php?bugnote_id=0032244#r12934
2015-02-17 19:31Larix2Note Edited: 0032244bug_revision_view_page.php?bugnote_id=0032244#r12935
2015-12-27 08:22HededeIssue Monitored: Hedede
2017-11-19 23:08DwarfuRelationship addedchild of 0009833

Notes
(0032244)
Larix2   
2015-02-17 19:29   
(edited on: 2015-02-17 19:31)
Observed in 0.40.24:
I ran into a similar but worse case: my duchess got a fey mood (mining), collected all items for her project and started working on it, then left the workshop to punch a grey langur. After killing the monkey, she stayed stuck in the place of the fight for six weeks (afaik standard time for stalled moods), then went insane.

She left the workshop when a horde of grey langurs invaded, so it seems that it's the brawling/must-confront-thieves code's fault.

Save here, near the afflicted dwarf (the one showing "strange mood"), three days before going insane (happened on 4 Timber when i let it run before crashing back to the pre-snap save).

http://dffd.bay12games.com/file.php?id=10600 [^]