Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008593 | Dwarf Fortress | Dwarf Mode -- Transport/Hauling | public | 2014-11-29 16:35 | 2017-01-04 21:50 |
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Reporter | ScarletAvenger | |
Assigned To | Footkerchief | |
Priority | low | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.14 | |
Target Version | | Fixed in Version | | |
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Summary | 0008593: Crippled dwarf returns to normal speed whilst using a wheelbarrow |
Description | A dwarf that can no longer stand, and does not have a crutch, will return to 'normal' speed while hauling an item via wheelbarrow, and then go back to 'crippled' speed. (The dwarf does not stand up during this - it is lying on the ground the whole time) |
Steps To Reproduce | Maim a dwarf so that it may not use its legs, but can still haul items. Avoid letting the dwarf gain a crutch. Have the dwarf go fetch an item for a stockpile that has wheelbarrows. |
Additional Information | |
Tags | hauling, wheelbarrows |
Relationships | has duplicate | 0008319 | resolved | Knight Otu | Dwarf with damaged lower tissue able to move fast while driving a wheelbarrow |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-11-29 16:35 | ScarletAvenger | New Issue | |
2014-11-29 16:46 | ScarletAvenger | Issue Monitored: ScarletAvenger | |
2014-11-29 16:46 | ScarletAvenger | Issue End Monitor: ScarletAvenger | |
2014-11-29 16:47 | ScarletAvenger | Tag Attached: hauling | |
2014-11-29 16:47 | ScarletAvenger | Tag Attached: wheelbarrows | |
2014-11-29 16:51 | Footkerchief | Note Added: 0031223 | |
2014-11-29 16:51 | Footkerchief | Assigned To | => Footkerchief |
2014-11-29 16:51 | Footkerchief | Status | new => needs feedback |
2014-11-29 17:29 | ScarletAvenger | Note Added: 0031224 | |
2014-11-29 17:29 | ScarletAvenger | Status | needs feedback => assigned |
2014-11-30 06:18 | Knight Otu | Relationship added | has duplicate 0008319 |
2014-11-30 07:18 | ScarletAvenger | Note Edited: 0031224 | bug_revision_view_page.php?bugnote_id=0031224#r12450 |
2014-11-30 21:11 | Footkerchief | Status | assigned => confirmed |
2016-11-03 21:35 | InfantIguana | Note Added: 0036033 | |
2016-11-04 08:57 | Loci | Note Added: 0036035 | |
2016-11-04 14:49 | InfantIguana | Note Added: 0036036 | |
2016-11-05 07:01 | Loci | Note Added: 0036037 | |
2017-01-04 21:50 | jjl2357 | Note Added: 0036130 | |
2017-06-08 19:22 | Huntthetroll | Issue Monitored: Huntthetroll | |
Notes |
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(0031224)
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ScarletAvenger
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2014-11-29 17:29
(edited on: 2014-11-30 07:18) |
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This issue also has an effect on creatures with the [MEANDERER] tag. Such creatures will move at a constant speed while hauling something, rather than moving one tile every few ticks. |
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(0036035)
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Loci
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2016-11-04 08:57
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[MEANDERER] presumably means the creature will slowly wander around when not doing anything. When the creature is doing a job (like hauling) it doesn't really make sense for it to continue to move slowly and/or randomly. |
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Ah, okay. In that case, would it be possible to extend this behavior to other jobs, as well? Currently, hauling and combat are the only things that seem to make [MEANDERER] temporarily stop working. |
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(0036037)
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Loci
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2016-11-05 07:01
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Discussion of the [MEANDERER] token behavior would be much more appropriate in 0009588. This issue is completely unrelated to meandering. |
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Maybe the dwarf is using the wheelbarrow as a wheelchair... |
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