Dwarf Fortress Bug Tracker - Dwarf Fortress
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0009752Dwarf FortressAdventure Mode -- Generalpublic2016-05-14 17:442016-05-16 12:07
untrustedlife 
Toady One 
normalminoralways
resolvedfixed 
PCWindows 10
0.43.02 
0.43.03 
0009752: Cannot sleep in retired forts or mountains anymore.

You are unable to sleep in retired forts and mountains anymore, you are also unable to make campfires in the mountains, leading to dehydration problems it makes the game far more difficult. I suspect its a bug and/or unintentional because the message you get is essentially the same message as the "you must come down from the mountains before you can..blabla " message
Try to sleep or make a campfire in the mountains (neither work)

Try to sleep in a retired fort, or an AI mountainhome (neither work)
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Issue History
2016-05-14 17:44untrustedlifeNew Issue
2016-05-14 19:37Max_TMNote Added: 0035170
2016-05-15 11:02untrustedlifeNote Added: 0035177
2016-05-15 20:32Shonai_DwellerNote Added: 0035186
2016-05-15 20:50Max_TMNote Added: 0035187
2016-05-16 02:56Shonai_DwellerNote Added: 0035190
2016-05-16 03:02chaosvoltNote Added: 0035191
2016-05-16 03:03chaosvoltIssue Monitored: chaosvolt
2016-05-16 04:20Kaelem GaenIssue Monitored: Kaelem Gaen
2016-05-16 12:07Toady OneStatusnew => resolved
2016-05-16 12:07Toady OneFixed in Version => Next Version
2016-05-16 12:07Toady OneResolutionopen => fixed
2016-05-16 12:07Toady OneAssigned To => Toady One
2016-06-04 22:03chaosvoltIssue End Monitor: chaosvolt
2017-04-14 04:09Kaelem GaenIssue End Monitor: Kaelem Gaen

Notes
(0035170)
Max_TM   
2016-05-14 19:37   
Yeah, the sleeping feels weird, especially since they were one of the safest spots to camp out before, but not being able to make a campfire to heat a flask of ice or snow up is a problem.

Having to land before you can travel feels like it is related to those changes, and I would love to hear it is a bug, but the specific "stable surface" message is discouraging there.

Naturally if you make a camp which overlaps a mountain you can do all the usual stuff there. Also am I just derping and there is a way to put books in a bookcase that is already built? I was able to do it by putting them in the bookcase and THEN building it, and all of this is sitting on squares that I had just gotten "must come down from the mountains to do anything" messages before making the camp by standing at the edge of the range so it overlapped.

http://i.imgur.com/iTzP0aB.png [^]
(0035177)
untrustedlife   
2016-05-15 11:02   
Max, build it then press p then choose to "put in bookcase" you can do that with any built container now, its a new feature.
(0035186)
Shonai_Dweller   
2016-05-15 20:32   
Can you build campfires in a camp which you build in the mountains? If so, it's almost, kind of, like an undeclared feature than a bug. Rugged mountains being slightly harder, but not impossibly so, to hang out in than the mirthful forest.
(0035187)
Max_TM   
2016-05-15 20:50   
I haven't been able to put something in a bookcase that was already built, but you can put them on tables, in cabinets, in bags laying on the ground, and you can even put something in a bookcase which is just laying there, but not a built one.

I did make campfires in that test camp (they're visible in my memory view just outside the door) so yeah, it's weird that it works but only in those conditions.

You can also travel across parts of a mountain covered by a camp when you start inside the camp (love being able to travel out of them, at least) on a mountain square.
(0035190)
Shonai_Dweller   
2016-05-16 02:56   
Yes. Would be nice if that were expanded to let you travel out of worldgen camps, caves and dark pits when your adventurer starts in them.
(0035191)
chaosvolt   
2016-05-16 03:02   
Agreed. Hell yes, being able to travel through dark pits if I mod goblins to be playable. :V