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IDProjectCategoryView StatusDate SubmittedLast Update
0010079Dwarf FortressDwarf Mode -- Immigrationpublic2016-11-25 08:192017-01-11 15:35
Reporternotlithzanos 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSWindowsOS Version7 Professional
Product Version0.43.03 
Target VersionFixed in Version 
Summary0010079: Caravan and immigration (2 waves) only first year
DescriptionThe first two (hardcoded?) immigration waves show up and the dwarven caravan comes the first year, but after that... nothing. No caravan or message for caravan in the autumn, and "Your fortress has attracted no migrants this season" every time. Humans and elves show up depending on the game.

1) It is not a matter of wealth or amount of dug tiles.
2) No deaths to either starting dwarves or first caravan.
3) Has happened every single game through several updates and system purges. First cropped up in 0.43.03-r02, kept doing it in -r04 and -r09 (current).
4) I could not figure out (even with instructions) on how to check legends, but I serious doubt it's civilization extinction. (No declaration of King/Queenship).
5) I did get one Queen in a fort I quit just before problem started.
6) My population cap is unchanged from vanilla (though changing it does nothing).
Steps To ReproduceNo idea. It happens in literally every single game I try and play. I've tried screwing around with the basic world gen (size, history, etc.) and the story is always the same.

TagsNo tags attached.
Attached Files

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-  Notes
(0036066)
Quietust (reporter)
2016-11-25 09:58

1. You are running an old version of Dwarf Fortress - try again with the latest version to ensure that Toady hasn't already fixed the problem.
2. If you're going to report bugs, don't use DFHack unless you can prove conclusively that none of your active plugins or scripts are responsible for the problem.
(0036150)
Pyxl (reporter)
2017-01-11 10:35

Same issue here, same version but I use DFHACK too so ...not much to say
(0036156)
Loci (manager)
2017-01-11 15:35

There are now *two* population caps; have you verified that both are set above your current population?

- Issue History
Date Modified Username Field Change
2016-11-25 08:19 notlithzanos New Issue
2016-11-25 09:58 Quietust Note Added: 0036066
2017-01-11 10:35 Pyxl Note Added: 0036150
2017-01-11 15:35 Loci Note Added: 0036156


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